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Example of a high-level systems architecture for a computer. A system architecture is the conceptual model that defines the structure, behavior, and views of a system. [1] An architecture description is a formal description and representation of a system, organized in a way that supports reasoning about the structures and behaviors of the system.
High-level describe those operations that are more abstract and general in nature; wherein the overall goals and systemic features are typically more concerned with the wider, macro system as a whole. Low-level describes more specific individual components of a systematic operation, focusing on the details of rudimentary micro functions rather ...
A computer(-based) information system is essentially an IS using computer technology to carry out some or all of its planned tasks. The basic components of computer-based information systems are: Hardware are the devices like the monitor, processor, printer, and keyboard, all of which work together to accept, process, show data, and information.
In computer science and computer engineering, computer architecture is a description of the structure of a computer system made from component parts. [1] It can sometimes be a high-level description that ignores details of the implementation. [ 2 ]
SICP has been influential in computer science education, and several later books have been inspired by its style. Structure and Interpretation of Classical Mechanics (SICM), another book that uses Scheme as an instructional element, by Gerald Jay Sussman and Jack Wisdom; Software Design for Flexibility, by Chris Hanson and Gerald Jay Sussman
Computer science is the study of computation, information, and automation. [1] [2] [3] Computer science spans theoretical disciplines (such as algorithms, theory of computation, and information theory) to applied disciplines (including the design and implementation of hardware and software).
High-level synthesis (HLS), sometimes referred to as C synthesis, electronic system-level (ESL) synthesis, algorithmic synthesis, or behavioral synthesis, is an automated design process that takes an abstract behavioral specification of a digital system and finds a register-transfer level structure that realizes the given behavior.
Systems theory is the transdisciplinary [1] study of systems, i.e. cohesive groups of interrelated, interdependent components that can be natural or artificial.Every system has causal boundaries, is influenced by its context, defined by its structure, function and role, and expressed through its relations with other systems.