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  2. Takuzu - Wikipedia

    en.wikipedia.org/wiki/Takuzu

    The rectangular grid sizes can vary greatly. Since the objective is to have equal number of both symbols in each row and column, the number of rows and columns is normally even. Though not required, grids are often square. Common sizes range from 4x4 to 20x20. [10] [11] Larger puzzles are also made, including ones that use a 30x40 grid. [12]

  3. Strimko - Wikipedia

    en.wikipedia.org/wiki/Strimko

    Strimko is a logic number puzzle invented by the Grabarchuk Family in 2008. It is based on the idea of Latin squares described by the Swiss mathematician and physicist Leonhard Euler in the 18th century. All Strimko puzzles are solvable with pure logic; no special knowledge is required. Strimko uses only three basic elements: rows, columns, and ...

  4. KenKen - Wikipedia

    en.wikipedia.org/wiki/KenKen

    As in Sudoku, the goal of each puzzle is to fill a grid with digits –– 1 through 4 for a 4×4 grid, 1 through 5 for a 5×5, 1 through 6 for a 6×6, etc. –– so that no digit appears more than once in any row or any column (a Latin square). Grids range in size from 3×3 to 9×9.

  5. Mathematics of Sudoku - Wikipedia

    en.wikipedia.org/wiki/Mathematics_of_Sudoku

    A minimal puzzle is a proper puzzle from which no clue can be removed without introducing additional solutions. Solving Sudokus from the viewpoint of a player has been explored in Denis Berthier's book "The Hidden Logic of Sudoku" (2007) [ 7 ] which considers strategies such as "hidden xy-chains".

  6. Boggle - Wikipedia

    en.wikipedia.org/wiki/Boggle

    Boggle is a word game introduced in 1972 and in which players try to find as many words as they can from a grid of lettered dice, within a set time limit. It was invented by Allan Turoff [ 1 ] and originally distributed by Parker Brothers .

  7. 2048 (video game) - Wikipedia

    en.wikipedia.org/wiki/2048_(video_game)

    2048 is played on a plain 4×4 grid, with numbered tiles that slide when a player moves them using the four arrow keys. [4] The game begins with two tiles already in the grid, having a value of either 2 or 4, and another such tile appears in a random empty space after each turn. [ 5 ]

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  9. Gokigen Naname - Wikipedia

    en.wikipedia.org/wiki/Gokigen_Naname

    The object is to draw diagonal lines in each cell of the grid, such that the number in each circle equals the number of lines extending from that circle. Additionally, it is forbidden for the diagonal lines to form an enclosed loop. Unlike many of Nikoli's similar puzzles, such as Hashiwokakero, a single network of lines is not required.