Ad
related to: 4x4 number grid puzzle solver
Search results
Results From The WOW.Com Content Network
The rectangular grid sizes can vary greatly. Since the objective is to have equal number of both symbols in each row and column, the number of rows and columns is normally even. Though not required, grids are often square. Common sizes range from 4x4 to 20x20. [10] [11] Larger puzzles are also made, including ones that use a 30x40 grid. [12]
Strimko is a logic number puzzle invented by the Grabarchuk Family in 2008. It is based on the idea of Latin squares described by the Swiss mathematician and physicist Leonhard Euler in the 18th century. All Strimko puzzles are solvable with pure logic; no special knowledge is required. Strimko uses only three basic elements: rows, columns, and ...
As in Sudoku, the goal of each puzzle is to fill a grid with digits –– 1 through 4 for a 4×4 grid, 1 through 5 for a 5×5, 1 through 6 for a 6×6, etc. –– so that no digit appears more than once in any row or any column (a Latin square). Grids range in size from 3×3 to 9×9.
A minimal puzzle is a proper puzzle from which no clue can be removed without introducing additional solutions. Solving Sudokus from the viewpoint of a player has been explored in Denis Berthier's book "The Hidden Logic of Sudoku" (2007) [ 7 ] which considers strategies such as "hidden xy-chains".
Boggle is a word game introduced in 1972 and in which players try to find as many words as they can from a grid of lettered dice, within a set time limit. It was invented by Allan Turoff [ 1 ] and originally distributed by Parker Brothers .
2048 is played on a plain 4×4 grid, with numbered tiles that slide when a player moves them using the four arrow keys. [4] The game begins with two tiles already in the grid, having a value of either 2 or 4, and another such tile appears in a random empty space after each turn. [ 5 ]
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
The object is to draw diagonal lines in each cell of the grid, such that the number in each circle equals the number of lines extending from that circle. Additionally, it is forbidden for the diagonal lines to form an enclosed loop. Unlike many of Nikoli's similar puzzles, such as Hashiwokakero, a single network of lines is not required.