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  2. Hazard (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Hazard_(computer_architecture)

    In the domain of central processing unit (CPU) design, hazards are problems with the instruction pipeline in CPU microarchitectures when the next instruction cannot execute in the following clock cycle, [1] and can potentially lead to incorrect computation results. Three common types of hazards are data hazards, structural hazards, and control ...

  3. Analysis of parallel algorithms - Wikipedia

    en.wikipedia.org/wiki/Analysis_of_parallel...

    Analysis of parallel algorithms is usually carried out under the assumption that an unbounded number of processors is available. This is unrealistic, but not a problem, since any computation that can run in parallel on N processors can be executed on p < N processors by letting each processor execute multiple units of work.

  4. Massively parallel processor array - Wikipedia

    en.wikipedia.org/wiki/Massively_parallel...

    A massively parallel processor array, also known as a multi purpose processor array (MPPA) is a type of integrated circuit which has a massively parallel array of hundreds or thousands of CPUs and RAM memories. These processors pass work to one another through a reconfigurable interconnect of channels. By harnessing a large number of processors ...

  5. Embarrassingly parallel - Wikipedia

    en.wikipedia.org/wiki/Embarrassingly_parallel

    The opposite of embarrassingly parallel problems are inherently serial problems, which cannot be parallelized at all. A common example of an embarrassingly parallel problem is 3D video rendering handled by a graphics processing unit, where each frame (forward method) or pixel (ray tracing method) can be handled with no interdependency. [3]

  6. Massively parallel - Wikipedia

    en.wikipedia.org/wiki/Massively_parallel

    Massively parallel is the term for using a large number of computer processors (or separate computers) to simultaneously perform a set of coordinated computations in parallel. GPUs are massively parallel architecture with tens of thousands of threads.

  7. Explicitly parallel instruction computing - Wikipedia

    en.wikipedia.org/wiki/Explicitly_parallel...

    Explicitly parallel instruction computing (EPIC) is a term coined in 1997 by the HP–Intel alliance [1] to describe a computing paradigm that researchers had been investigating since the early 1980s. [2] This paradigm is also called Independence architectures.

  8. Mean time between failures - Wikipedia

    en.wikipedia.org/wiki/Mean_time_between_failures

    With parallel components the situation is a bit more complicated: the whole system will fail if and only if after one of the components fails, the other component fails while the first component is being repaired; this is where MDT comes into play: the faster the first component is repaired, the less is the "vulnerability window" for the other ...

  9. Parallel processing (DSP implementation) - Wikipedia

    en.wikipedia.org/wiki/Parallel_Processing_(DSP...

    In digital signal processing (DSP), parallel processing is a technique duplicating function units to operate different tasks (signals) simultaneously. [1] Accordingly, we can perform the same processing for different signals on the corresponding duplicated function units.