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  2. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Adventure Game Studio: C++: 1997 AGSScript Yes 2D Windows, Linux: Chzo Mythos, Blackwell: Artistic 2.0 Mostly used to develop third-person pre-rendered graphic adventure games, one of the most popular for developing amateur adventure games: Aleph One: C++: 1999 Lua, Marathon markup language Yes 2.5D Windows, Linux, macOS: Aleph One (Marathon ...

  4. Roblox Studio - Wikipedia

    en.wikipedia.org/wiki/Roblox_Studio

    Download QR code; Print/export ... move to sidebar hide. Roblox Studio is a game editing system to make games. This page was last ... 5 languages ...

  5. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    The Roblox Studio interface as of August 2024. Roblox Studio is the platforms game engine [26] and game development software. [27] [28] The engine and all games made on Roblox predominantly uses Luau, [29] a dialect of the Lua 5.1 programming language. [30] Since November 2021, the programming language has been open sourced under the MIT License.

  6. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    In video game development, Lua is widely used as a scripting language, mainly due to its perceived easiness to embed, fast execution, and short learning curve. [25] Notable games which use Lua include Roblox, [26] Garry's Mod, World of Warcraft, Payday 2, Phantasy Star Online 2, Dota 2, Crysis, [27] and many others.

  7. Category:Video game development software - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Category for free and open-source and proprietary software that runs on various operating systems, that is used to develop video games. Subcategories This category has the following 7 subcategories, out of 7 total.

  8. GameSalad - Wikipedia

    en.wikipedia.org/wiki/GameSalad

    GameSalad provides a graphical user interface for describing the rules and the behavior of game objects, called Actors, without knowledge of programming or scripting languages. [12] Behaviors are components of an actor that can either instantaneously, or persistently, affect the actor depending on the rules and conditions that govern them.

  9. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.