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  2. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [ 1 ] [ 2 ] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [ 3 ]

  3. Gamification - Wikipedia

    en.wikipedia.org/wiki/Gamification

    Early gamification strategies use rewards for players who accomplish desired tasks or competition to engage players. Types of rewards include points, [ 33 ] achievement badges or levels, [ 34 ] the filling of a progress bar, [ 35 ] or providing the user with virtual currency. [ 34 ]

  4. Gabe Zichermann - Wikipedia

    en.wikipedia.org/wiki/Gabe_Zichermann

    Although the term 'gamification' was coined by the founder of Bunchball, Rajat Paharia, Gabe Zichermann is known as one of the concept's most vocal advocates. [14] [15] Zichermann reports that he gravitated towards using game mechanics professionally with games like Where in the World is Carmen Sandiego? and Civilization.

  5. Prezi - Wikipedia

    en.wikipedia.org/wiki/Prezi

    Prezi is a Hungarian video and visual communications software company founded in 2009 in Hungary, with offices in San Francisco, Budapest and Riga as of 2020. [1] According to Prezi, in 2021, the software company has more than 100 million users worldwide [2] who have created approximately 400 million presentations.

  6. PowerPoint animation - Wikipedia

    en.wikipedia.org/wiki/PowerPoint_animation

    A stick figure animation made using Microsoft PowerPoint 2016. Microsoft PowerPoint animation is a form of animation which uses Microsoft PowerPoint and similar programs to create a game or movie. The artwork is generally created using PowerPoint's AutoShape features, and then animated slide-by-slide or by using Custom Animation.

  7. Habitica - Wikipedia

    en.wikipedia.org/wiki/Habitica

    Habitica is a self-improvement web application that uses game mechanics to assist users in structuring their behavior. [8] [9]The game is laid out in the form of a RPG in which the player collects items, such as gold and armor, and gains levels to become more powerful.

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