Search results
Results From The WOW.Com Content Network
The GeForce 10 series is a series of graphics processing units developed by Nvidia, initially based on the Pascal microarchitecture announced in March 2014. This design series succeeded the GeForce 900 series , and is succeeded by the GeForce 16 series and GeForce 20 series using the Turing microarchitecture .
GeForce GTX 555 May 14, 2011 GF114 1950 332 736 1472 3828 6 288:48:24 1 91.9 128+64 [e] 17.6 35.3 847.9 Unknown 150 OEM GeForce GTX 560 SE February 20, 2012 [68] GF114-200-KB-A1 [f] Unknown GeForce GTX 560 May 17, 2011 GF114-325-A1 [f] 810 1620 4008 7 336:56:32 1 2 128.1 256 25.92 45.36 1088.6 Unknown $199 GeForce GTX 560 Ti January 25, 2011
The first products were the GeForce GTX 260 and the more expensive GeForce GTX 280. [15] The GeForce 310 was released on November 27, 2009, which is a rebrand of GeForce 210. [16] [17] The 300 series cards are rebranded DirectX 10.1 compatible GPUs from the 200 series, which were not available for individual purchase.
On August 20, 2015, Nvidia released the GeForce GTX 950(GM206), which includes full fixed function HEVC Main/Main10 hardware decoder like the GTX 960. On November 10, 2015, Qualcomm Detailed Snapdragon 820 Smartphone SoC which is the first chip in the series to support 4K HEVC 10bit decoding.
GeForce GTX 1060: GP106 VP8 H July 2016 NVIDIA TITAN Xp, TITAN X, GeForce GTX 1080 Ti: GP102 VP8 H August 2016 GeForce GTX 1050, GTX 1050 Ti: GP107 VP8 H October 2016 GeForce GT 1030, MX150: GP108 VP8 H May 2017 Tesla V100-SXM2, V100-PCIE, NVIDIA TITAN V, Quadro GV100: GV100 VP9 I November 2017 NVIDIA TITAN RTX, GeForce RTX 2080 Ti: TU102 VP10 J
The GeForce 16 series is a series of graphics processing units (GPUs) developed by Nvidia, based on the Turing microarchitecture, announced in February 2019. [5] The 16 series, commercialized within the same timeframe as the 20 series, aims to cover the entry-level to mid-range market, not addressed by the latter.
Photo of James Clerk Maxwell, eponym of architecture. Maxwell is the codename for a GPU microarchitecture developed by Nvidia as the successor to the Kepler microarchitecture. . The Maxwell architecture was introduced in later models of the GeForce 700 series and is also used in the GeForce 800M series, GeForce 900 series, and Quadro Mxxx series, as well as some Jetson produ
G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...