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  2. Project64 - Wikipedia

    en.wikipedia.org/wiki/Project64

    Project64 is a free and open-source Nintendo 64 emulator written in the programming languages C and C++ for Microsoft Windows. [3] This software uses a plug-in system allowing third-party groups to use their own plug-ins to implement specific components.

  3. Mupen64Plus - Wikipedia

    en.wikipedia.org/wiki/Mupen64Plus

    Mupen64Plus, formerly named Mupen64-64bit and Mupen64-amd64, is a free and open-source, cross-platform Nintendo 64 emulator, written in the programming languages C and C++.It allows users to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew.

  4. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch's version 1.0.0.0 was released on January 11, 2014, and at the time was available on seven distinct platforms. [12] On February 16, 2016, RetroArch became one of the first ever applications to implement support for the Vulkan graphics API, having done so on the same day of the API's official release day. [13]

  5. Mednafen - Wikipedia

    en.wikipedia.org/wiki/Mednafen

    Mednafen (My Emulator Doesn't Need A Frickin' Excellent Name), formerly known as Nintencer, is an OpenGL and SDL multi-system free software wrapper that bundles various original and third-party emulation cores into a single package, and is driven by command-line input.

  6. UltraHLE - Wikipedia

    en.wikipedia.org/wiki/UltraHLE

    UltraHLE is a discontinued emulator for the Nintendo 64. Emulating the Nintendo 64 (which was only three years old at the time) made it the first of the N64 emulators to run commercial titles at a playable frame rate on the hardware of the time, [1] [2] and the first emulator for a currently-sold console system, which drew Nintendo to seek legal action against the developers.

  7. List of Super NES enhancement chips - Wikipedia

    en.wikipedia.org/wiki/List_of_Super_NES...

    The hardware inside the Super Game Boy peripheral includes a Sharp SM83 [14] [15] core mostly identical to the CPU in the handheld Game Boy. [16] Because the Super NES is not powerful enough for software emulation of the Game Boy, the hardware for the entire handheld is inside of the cartridge. [ 17 ]

  8. OpenEmu - Wikipedia

    en.wikipedia.org/wiki/OpenEmu

    OpenEmu is an open-source multi-system video game emulator designed for macOS.It provides a plugin interface to emulate numerous consoles' hardware, such as the Nintendo Entertainment System, Genesis, Game Boy, and many more.

  9. Nestopia - Wikipedia

    en.wikipedia.org/wiki/Nestopia

    The requirements for the original Nestopia were considered higher than some of its contemporaries such as Stella. [3] To run an optimal emulation, the program requires a minimum 800 MHz processor.