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List of Bluetooth protocols: File transfer: Comparison of file transfer protocols: Instant messaging: Comparison of instant messaging protocols: Internet Protocol: List of IP protocol numbers: Link aggregation: List of Nortel protocols OSI protocols: List of network protocols (OSI model) Protocol stacks: List of network protocol stacks: Routing
A communication protocol is a set of rules for exchanging information over a network. Communication protocols have various characteristics. They may be connection-oriented or connectionless, they may use circuit mode or packet switching, and they may use hierarchical addressing or flat addressing.
An alternate formulation states that protocols are to communication what algorithms are to computation. [4] Multiple protocols often describe different aspects of a single communication. A group of protocols designed to work together is known as a protocol suite; when implemented in software they are a protocol stack.
Matrix (sometimes stylized as [matrix]) is an open standard and communication protocol for real-time communication. [2] It aims to make real-time communication work seamlessly between different service providers, in the way that standard Simple Mail Transfer Protocol email currently does for store-and-forward email service, by allowing users with accounts at one communications service provider ...
This article lists protocols, categorized by the nearest layer in the Open Systems Interconnection model.This list is not exclusive to only the OSI protocol family.Many of these protocols are originally based on the Internet Protocol Suite (TCP/IP) and other models and they often do not fit neatly into OSI layers.
Workplace communication is the process of communicating and exchanging information (both verbal and non-verbal) between one person/group and another person/group within an organization. It includes e-mails, text messages, notes, calls, etc. [ 1 ] Effective communication is critical in getting the job done, as well as building a sense of trust ...
Computer-mediated communication (CMC) is defined as any human communication that occurs through the use of two or more electronic devices. [1] While the term has traditionally referred to those communications that occur via computer-mediated formats (e.g., instant messaging, email, chat rooms, online forums, social network services), it has also been applied to other forms of text-based ...
A game's choice of transport layer protocol (and its management and coding) can also affect perceived networking issues. If a game uses a Transmission Control Protocol (TCP), there will be increased latency between players. This protocol is based on the connection between two machines, in which they can exchange data and read it.