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  2. Walk cycle - Wikipedia

    en.wikipedia.org/wiki/Walk_cycle

    There exist many techniques to create walk cycles. Traditionally, walk cycles are hand-drawn, but over time with the introduction of new technologies for new mediums, walk cycles can be made in pixel art, 2D computer graphics, 3D computer graphics, stop motion, and cut-out animation, or using techniques like rotoscoping.

  3. Onion skinning - Wikipedia

    en.wikipedia.org/wiki/Onion_skinning

    Onion skin of frame 7 of this image showing previous 3 frames. In 2D computer graphics, onion skinning is a technique used in creating animated cartoons and editing films to view several frames at once.

  4. Animatronics - Wikipedia

    en.wikipedia.org/wiki/Animatronics

    The 1999 BBC miniseries Walking with Dinosaurs was produced using a combination of about 80% CGI and 20% animatronic models. [29] The quality of computer imagery of the day was good, but animatronics were still better at distance shots, as well as closeups of the dinosaurs. [29]

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  6. Motion capture - Wikipedia

    en.wikipedia.org/wiki/Motion_capture

    Motion capture of two pianists' right hands playing the same piece (slow-motion, no-sounds) [1] Two repetitions of a walking sequence recorded using motion capture [2]. Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people.

  7. Pokémon fan games - Wikipedia

    en.wikipedia.org/wiki/Pokémon_fan_games

    It was one of many Pokémon games on Roblox, though it was widely considered the most extensive in scope. [23] The game's graphics were mostly a 3D block-style consistent with most games on Roblox, though the Pokémon were each represented by 3DS models in a pixel art style. [24]

  8. Skeletal animation - Wikipedia

    en.wikipedia.org/wiki/Skeletal_animation

    Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...

  9. Walking (1968 film) - Wikipedia

    en.wikipedia.org/wiki/Walking_(1968_film)

    Walking is a 1968 Canadian animated short film directed and produced by Ryan Larkin for the National Film Board of Canada, composed of animated vignettes of how different people walk. [ 2 ] Following Larkin's work on In the Labyrinth for Expo 67 , Larkin submitted a proposal to the NFB for a short film based on sketches of people walking.