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These games are not only great examples of accessible games, but also drive innovation in game design. In recent years, game accessibility has been actively researched, for example in student projects . [13] The unique limitations of the target group make such projects interesting, instructive and challenging for students.
SSI has spread its services in 16 states, and in cities like, Kolkata, Delhi (1978), Bangalore, Chennai, Allahabad, Dayalpur, Pune and Cochin, where it runs special schools for children with disabilities, and offers vocational training and help for finding suitable jobs to the students, through rehabilitation, communication and speech therapy ...
AbleGamers was created with the goal of assisting people with disabilities to play video games. [5] The charity works with individuals to assess their needs and challenges, determining what equipment they need to help them play video games, including both existing and new, custom-made hardware.
Adapted physical education is the art and science of developing, implementing, and monitoring a carefully designed physical education. Instructional program for a learner with a disability, based on a comprehensive assessment, to give the learner the skills necessary for a lifetime of rich leisure, recreation, and sport experiences to enhance physical fitness and wellness.
Children with disabilities have challenges in accessing play and social interactions. [26] Play is essential for the physical, emotional, and social well-being of all children. [27] The use of assistive technology has been recommended to facilitate the communication, mobility, and independence of children with disabilities. [28]
Some examples of creating the least restrictive environment for students with learning disabilities include providing an audio recording of instructions or passages, providing text with a larger font, reducing the word count per line of text, and having a designated reader to give the written directions aloud to the student. More examples ...
Assistive technology is the array of new devices created to enable sports enthusiasts who have disabilities to play. Assistive technology may be used in disabled sports , where an existing sport is modified to enable players with a disability to participate; or, assistive technology may be used to invent completely new sports with athletes with ...
A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).