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  2. Margaret Farrar - Wikipedia

    en.wikipedia.org/wiki/Margaret_Farrar

    Margaret Petherbridge Farrar (March 23, 1897 – June 11, 1984) was an American journalist and the first crossword puzzle editor for The New York Times (1942–1968). Creator of many of the rules of modern crossword design, she compiled and edited a long-running series of crossword puzzle books – including the first book of any kind that Simon & Schuster published (1924). [1]

  3. Crossword - Wikipedia

    en.wikipedia.org/wiki/Crossword

    Many puzzles feature clues involving wordplay which are to be taken metaphorically or in some sense other than their literal meaning, requiring some form of lateral thinking. Depending on the puzzle creator or the editor, this might be represented either with a question mark at the end of the clue or with a modifier such as "maybe" or "perhaps".

  4. Timothy Parker (puzzle designer) - Wikipedia

    en.wikipedia.org/wiki/Timothy_Parker_(puzzle...

    In 1999, together with Universal Press Syndicate’s Uclick division, Parker founded The Puzzle Society, and is the founder and senior editor of the Universal Uclick line of crossword puzzles and games. [citation needed] On May 19, 2003, Parker became the second crossword editor of USA Today following Charles Preston. [citation needed] In ...

  5. The New York Times crossword - Wikipedia

    en.wikipedia.org/wiki/The_New_York_Times_crossword

    The puzzle proved popular, and Sulzberger himself authored a Times puzzle before the year was out. [11] In 1950, the crossword became a daily feature. That first daily puzzle was published without an author line, and as of 2001 the identity of the author of the first weekday Times crossword remained unknown. [13]

  6. Acrostic (puzzle) - Wikipedia

    en.wikipedia.org/wiki/Acrostic_(puzzle)

    An acrostic puzzle published in State Magazine in 1986. An acrostic is a type of word puzzle, related somewhat to crossword puzzles, that uses an acrostic form. It typically consists of two parts. The first part is a set of lettered clues, each of which has numbered blanks representing the letters of the answer.

  7. Maze: Solve the World's Most Challenging Puzzle - Wikipedia

    en.wikipedia.org/wiki/MAZE:_Solve_the_World's...

    Part of the puzzle involves reaching the center of the house, Room #45 (page 45 in the book), and back to Room #1 in only sixteen steps. Some rooms lead to circuitous loops; others lead nowhere. This gives the puzzle the feel of a maze or labyrinth. The book was adapted as the computer game Riddle of the Maze in 1994 by Interplay. This version ...

  8. David L. Hoyt - Wikipedia

    en.wikipedia.org/wiki/David_L._Hoyt

    In 1993, he sold his first game, Crossword the Game, to Parker Brothers. Shortly after, in 1994, he started developing games full-time. Shortly after, in 1994, he started developing games full-time. [ 1 ] [ 7 ] Two years later, he partnered with Tribune Content Agency (TCA), the owners of Jumble , to develop new versions of Jumble including ...

  9. The New York Times Connections - Wikipedia

    en.wikipedia.org/wiki/The_New_York_Times_Connections

    [1] [8] Wyna Liu, editor of the Times and Connections ' s puzzles, was inspired by cartoonist Robert Leighton, who made puzzles involving wordplay. [9] Several people associated with Only Connect, a British television quiz show, have commented on the similarity between Connections and the Connecting Wall segment of the program. [10] [11] [12]