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A graphical user interface, or GUI [a], is a form of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation. In many applications, GUIs are used instead of text-based UIs , which are based on typed command labels or text navigation.
User interface (UI) design or user interface engineering is the design of user interfaces for machines and software, such as computers, home appliances, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience. In computer or software design, user interface (UI) design primarily focuses on ...
In computing, a shell is a computer program that exposes an operating system's services to a human user or other programs. In general, operating system shells use either a command-line interface (CLI) or graphical user interface (GUI), depending on a computer's role and particular operation. It is named a shell because it is the outermost layer ...
Often, there is an additional component implemented in software, like e.g. a graphical user interface. There is a difference between a user interface and an operator interface or a human–machine interface (HMI). The term "user interface" is often used in the context of (personal) computer systems and electronic devices.
A user interface is a point of interaction between a computer and humans; it includes any number of modalities of interaction (such as graphics, sound, position, movement, etc.) where data is transferred between the user and the computer system.
Though the acronym has fallen into disuse, it has often been likened to the term graphical user interface (GUI). Any interface that uses graphics can be called a GUI, and WIMP systems derive from such systems. However, while all WIMP systems use graphics as a key element (the icon and pointer elements), and therefore are GUIs, the reverse is ...
Each widget facilitates a specific user-computer interaction. Structuring a user interface with Widget toolkits allow developers to reuse code for similar tasks, and provides users with a common language for interaction, maintaining consistency throughout the whole information system.
In software development, frontend refers to the presentation layer that users interact with, while backend involves the data management and processing behind the scenes. In the client–server model, the client is usually considered the frontend, handling user-facing tasks, and the server is the backend, managing data and logic.