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  2. Synchronization (computer science) - Wikipedia

    en.wikipedia.org/wiki/Synchronization_(computer...

    When one thread starts executing the critical section (serialized segment of the program) the other thread should wait until the first thread finishes. If proper synchronization techniques [ 1 ] are not applied, it may cause a race condition where the values of variables may be unpredictable and vary depending on the timings of context switches ...

  3. Fork–join model - Wikipedia

    en.wikipedia.org/wiki/Fork–join_model

    Implementations of the fork–join model will typically fork tasks, fibers or lightweight threads, not operating-system-level "heavyweight" threads or processes, and use a thread pool to execute these tasks: the fork primitive allows the programmer to specify potential parallelism, which the implementation then maps onto actual parallel execution. [1]

  4. Work stealing - Wikipedia

    en.wikipedia.org/wiki/Work_stealing

    In parallel computing, work stealing is a scheduling strategy for multithreaded computer programs. It solves the problem of executing a dynamically multithreaded computation, one that can "spawn" new threads of execution, on a statically multithreaded computer, with a fixed number of processors (or cores).

  5. Monitor (synchronization) - Wikipedia

    en.wikipedia.org/wiki/Monitor_(synchronization)

    Steps 1a and 1b can occur in either order, with 1c usually occurring after them. While the thread is sleeping and in c's wait-queue, the next program counter to be executed is at step 2, in the middle of the "wait" function/subroutine. Thus, the thread sleeps and later wakes up in the middle of the "wait" operation.

  6. Computer multitasking - Wikipedia

    en.wikipedia.org/wiki/Computer_multitasking

    New tasks can interrupt already started ones before they finish, instead of waiting for them to end. As a result, a computer executes segments of multiple tasks in an interleaved manner, while the tasks share common processing resources such as central processing units (CPUs) and main memory. Multitasking automatically interrupts the running ...

  7. Task parallelism - Wikipedia

    en.wikipedia.org/wiki/Task_parallelism

    Task parallelism (also known as function parallelism and control parallelism) is a form of parallelization of computer code across multiple processors in parallel computing environments. Task parallelism focuses on distributing tasks—concurrently performed by processes or threads—across different processors.

  8. Join-pattern - Wikipedia

    en.wikipedia.org/wiki/Join-pattern

    Join-patterns provides a way to write concurrent, parallel and distributed computer programs by message passing.Compared to the use of threads and locks, this is a high level programming model using communication constructs model to abstract the complexity of concurrent environment and to allow scalability.

  9. Cooperative multitasking - Wikipedia

    en.wikipedia.org/wiki/Cooperative_multitasking

    Cooperative multitasking, also known as non-preemptive multitasking, is a style of computer multitasking in which the operating system never initiates a context switch from a running process to another process.