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  2. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    Supporters claim that asynchronous, non-blocking code can be written with async/await that looks almost like traditional synchronous, blocking code. In particular, it has been argued that await is the best way of writing asynchronous code in message-passing programs; in particular, being close to blocking code, readability and the minimal ...

  3. Asynchronous module definition - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_Module_Definition

    Asynchronous module definition (AMD) is a specification for the programming language JavaScript. It defines an application programming interface (API) that defines code modules and their dependencies, and loads them asynchronously if desired. Implementations of AMD provide the following benefits:

  4. Asynchrony (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Asynchrony_(computer...

    Asynchrony, in computer programming, refers to the occurrence of events independent of the main program flow and ways to deal with such events. These may be "outside" events such as the arrival of signals, or actions instigated by a program that take place concurrently with program execution, without the program hanging to wait for results. [1]

  5. Ajax (programming) - Wikipedia

    en.wikipedia.org/wiki/Ajax_(programming)

    Ajax (also AJAX / ˈ eɪ dʒ æ k s /; short for "asynchronous JavaScript and XML" [1] [2]) is a set of web development techniques that uses various web technologies on the client-side to create asynchronous web applications.

  6. Code Ninjas - Wikipedia

    en.wikipedia.org/wiki/Code_Ninjas

    Code Ninjas is a for-profit educational organization specializing in teaching coding to kids, and is the largest kids coding franchise in the world with over 400 locations open and operating in three countries. [1] It is headquartered in Pearland, Texas. [2] It was founded by David Graham in 2016, inspired by watching his son learn Tae Kwon Do. [3]

  7. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    In other cases a future and a promise are created together and associated with each other: the future is the value, the promise is the function that sets the value – essentially the return value (future) of an asynchronous function (promise). Setting the value of a future is also called resolving, fulfilling, or binding it.

  8. Asynchronous method invocation - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_method_invocation

    In multithreaded computer programming, asynchronous method invocation (AMI), also known as asynchronous method calls or the asynchronous pattern is a design pattern in which the call site is not blocked while waiting for the called code to finish. Instead, the calling thread is notified when the reply arrives.

  9. Asynchrony - Wikipedia

    en.wikipedia.org/wiki/Asynchrony

    Asynchrony (computer programming), the occurrence of events independent of the main program flow, and ways to deal with such events Async/await; Asynchronous system, a system having no global clock, instead operating under distributed control Asynchronous circuit, a sequential digital logic circuit not governed by a clock circuit or signal