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This chart shows the most common display resolutions, with the color of each resolution type indicating the display ratio (e.g., red indicates a 4:3 ratio). This article lists computer monitor , television, digital film, and other graphics display resolutions that are in common use.
In 2018 Q4, Dell released the U4919DW, a 5K 32:9 monitor with a resolution of 5120x1440, and Phillips announced the 499P9H with the same resolution. 32:9 Ultrawide monitors are often sold as an alternative to dual 16:9 monitor setups and for more inmersive experiences while playing videogames, and many are capable of displaying 2 16:9 inputs at ...
The Samsung Galaxy Fold smartphone/tablet folding hybrid, with its 4.6" Super AMOLED cover display, and the Xperia 10 and 10 Plus are among the first modern devices with ultra-wide displays. Motorola introduced two 21:9 smartphones in 2019, the One Vision in May [ 44 ] and the One Action in August, [ 45 ] both with a 6.3" FHD+ IPS LCD screen.
For cathode ray tubes (CRTs) 4:3 was most common even in resolutions where this meant the pixels would not be square (e.g. 320×200 or 1280×1024 on a 4:3 display). Between 2003 and 2006, monitors with 16:10 aspect ratio became commonly available, first in laptops and later also in standalone computer monitors.
This is the proper mode to display anamorphic video. If used for standard aspect ratio video, everything on the screen will appear wider than normal. Contrast this with anamorphic video displayed without processing on a 4:3 display, in which people on the screen will appear taller than normal. This is also known as the 16:9 mode.
The 1280 × 1024 resolution is not the standard 4:3 aspect ratio, instead it is a 5:4 aspect ratio (1.25:1 instead of 1. 3:1). A standard 4:3 monitor using this resolution will have rectangular rather than square pixels, meaning that unless the software compensates for this the picture will be distorted, causing circles to appear elliptical.
4:3 1 bpp for TT. SXGA: Super Extended Graphics Array A widely used de facto standard, introduced with XGA-2 and other early "multiscan" graphics cards and monitors, with an unusual aspect ratio of 5:4 (1.25:1) instead of the more common 4:3 (1. 3:1), meaning that even 4:3 pictures and video will appear letterboxed on the narrower 5:4 screens ...
The main figure shows 4:3 and 2.40:1 rectangles with the same area A, and 16:9 rectangles that covers (black) or is common to (grey) them.The calculation considers the extreme rectangles, where m and n are multipliers to maintain their respective aspect ratios and areas.