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  2. Union type - Wikipedia

    en.wikipedia.org/wiki/Union_type

    They have some restrictions as opposed to traditional unions: in C11, they must be a member of another structure or union, [2] and in C++, they can not have methods or access specifiers. Simply omitting the class-name portion of the syntax does not make a union an anonymous union.

  3. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    C++ enforces stricter typing rules (no implicit violations of the static type system [1]), and initialization requirements (compile-time enforcement that in-scope variables do not have initialization subverted) [7] than C, and so some valid C code is invalid in C++. A rationale for these is provided in Annex C.1 of the ISO C++ standard.

  4. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation.

  5. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.

  6. Forward declaration - Wikipedia

    en.wikipedia.org/wiki/Forward_declaration

    In C++, classes can be forward-declared if you only need to use the pointer-to-that-class type (since all object pointers are the same size, and this is what the compiler cares about). This is especially useful inside class definitions, e.g. if a class contains a member that is a pointer (or a reference) to another class.

  7. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A bit field is declared as a structure (or union) member of type int, signed int, unsigned int, or _Bool, [note 4] following the member name by a colon (:) and the number of bits it should occupy. The total number of bits in a single bit field must not exceed the total number of bits in its declared type (this is allowed in C++ however, where ...

  8. Access modifiers - Wikipedia

    en.wikipedia.org/wiki/Access_modifiers

    C++ uses the three modifiers called public, protected, and private. [3] C# has the modifiers public, protected,internal, private, protected internal, private protected, and file. [4] Java has public, package, protected, and private; package is the default, used if no other access modifier keyword is specified. The meaning of these modifiers may ...

  9. Tagged union - Wikipedia

    en.wikipedia.org/wiki/Tagged_union

    One advanced dialect of C, called Cyclone, has extensive built-in support for tagged unions. [1] The enum types in the Rust, Haxe, and Swift languages also work as tagged unions. The variant library from the Boost C++ Libraries demonstrated it was possible to implement a safe tagged union as a library in C++, visitable using function objects.