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For Dummies is an extensive series of instructional reference books which are intended to present non-intimidating guides for readers new to the various topics covered. The series has been a worldwide success with editions in numerous languages.
Dealer's choice is a style of poker where each player may deal a different variant. As the deal passes clockwise around the table, each player occupying the dealer position chooses a variant which is either played just for the current hand or for an entire orbit.
In the "beginners version", Mr. X starts on space 82, and the detectives start on 41, 46, and/or 124, with 142 added if four detectives are playing. The number of turns is reduced to 13, underground tickets are not used, and Mr. X is limited to one concealed-move ticket and one double-move ticket.
The Complete Idiot's Guides ("The Idiot's Guide to..."series) is a product line of how-to and other reference books published by Dorling Kindersley (DK). The books in this series provide a basic understanding of a complex and popular topics.
Beginner's Guide to Editing Wikipedia This step-by-step guide brings together some of the best resources to help you get started in Wikipedia. It is based on a guide originally created by User:LoriLee for middle and high school students to edit Wikipedia. If they can do it, you can!
The default Vector skin has a selection in the tools menu at the top-right for 'Printable version'. This printable version is often misunderstood, as it is not exactly a print preview. It does not show page numbers, headers and footers applied by your browser. For a proper print preview, use the one supplied by your browser.
The whole board opening is called fuseki. [1] An important principle to follow in early play is "corner, side, center." [2] [3] [4] In other words, the corners are the easiest places to take territory, because two sides of the board can be used as boundaries. Once the corners are occupied, the next most valuable points are along the sides ...
The Comprehensive Guide to Board Wargaming is a 223-page book exploring wargaming as a hobby, written for an audience of both non-gamers and gamers. [1] The book covers the evolution of wargames, strategy and tactics employed, short reviews of the games that were available when the book was published, and concludes with a sample game as an example of the hobby for newcomers. [2]