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For height-balanced binary trees, the height is defined to be logarithmic () in the number of items. This is the case for many binary search trees, such as AVL trees and red–black trees . Splay trees and treaps are self-balancing but not height-balanced, as their height is not guaranteed to be logarithmic in the number of items.
A B-tree of depth n+1 can hold about U times as many items as a B-tree of depth n, but the cost of search, insert, and delete operations grows with the depth of the tree. As with any balanced tree, the cost grows much more slowly than the number of elements.
A node is α-weight-balanced if weight[n.left] ≥ α·weight[n] and weight[n.right] ≥ α·weight[n]. [7] Here, α is a numerical parameter to be determined when implementing weight balanced trees. Larger values of α produce "more balanced" trees, but not all values of α are appropriate; Nievergelt and Reingold proved that
A tree whose root node has two subtrees, both of which are full binary trees. A perfect binary tree is a binary tree in which all interior nodes have two children and all leaves have the same depth or same level (the level of a node defined as the number of edges or links from the root node to a node). [18] A perfect binary tree is a full ...
Removing a point from a balanced k-d tree takes O(log n) time. Querying an axis-parallel range in a balanced k-d tree takes O(n 1−1/k +m) time, where m is the number of the reported points, and k the dimension of the k-d tree. Finding 1 nearest neighbour in a balanced k-d tree with randomly distributed points takes O(log n) time on average.
Both AVL trees and red–black (RB) trees are self-balancing binary search trees and they are related mathematically. Indeed, every AVL tree can be colored red–black, [14] but there are RB trees which are not AVL balanced. For maintaining the AVL (or RB) tree's invariants, rotations play an important role.
A 1-dimensional range tree on a set of n points is a binary search tree, which can be constructed in () time. Range trees in higher dimensions are constructed recursively by constructing a balanced binary search tree on the first coordinate of the points, and then, for each vertex v in this tree, constructing a (d−1)-dimensional range tree on the points contained in the subtree of v.
WAVL trees are named after AVL trees, another type of balanced search tree, and are closely related both to AVL trees and red–black trees, which all fall into a common framework of rank balanced trees. Like other balanced binary search trees, WAVL trees can handle insertion, deletion, and search operations in time O(log n) per operation. [1] [2]