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Shogi (将棋, shōgi, English: / ˈ ʃ oʊ ɡ i /, [1] Japanese:), also known as Japanese chess, is a strategy board game for two players. It is one of the most popular board games in Japan and is in the same family of games as Western chess, chaturanga, xiangqi, Indian chess, and janggi.
Shogi, like western chess, can be divided into the opening, middle game and endgame, each requiring a different strategy.The opening consists of arranging one's defenses and positioning for attack, the middle game consists of attempting to break through the opposing defenses while maintaining one's own, and the endgame starts when one side's defenses have been compromised.
The book contains six games: the aforementioned trio of sho, chu, and dai shogi, as well as three larger games. They are dai dai shogi (96 pieces per side on a 17×17 board), maka dai dai shogi (96 pieces per side on a 19×19 board), and tai shogi (177 pieces per side on a 25×25 board). The descriptions of these three games are signed by ...
The name means medium shogi, and the game is sometimes so called (or called middle shogi) in English. Chu shogi has existed since at least the 14th century; there are earlier references, but it is not clear that they refer to the game as we now know it. Chu shogi is best known for a piece called the lion, which moves like a king but twice per turn.
The central cell is called the Pleasure Garden and is an additional promotion zone, except for the king. It is drawn with a heavy or double border or otherwise made visually distinct. In the modern game, standard shogi pieces are used. Each player wields 18 pieces, the standard shogi set of 20 less one knight and one pawn.
A fork (両取り ryōtori) is a move that uses one piece to attack two or more of the opponent's pieces simultaneously, with the aim to achieve material advantage, since the opponent can counter only one of the threats. [1] Forks can, of course, be made by moving a piece to the forking position or by dropping a piece to the forking position.
Each piece on the game moves in a characteristic pattern. Pieces move either orthogonally (that is, forward, backward, left, or right, in the direction of one of the arms of a plus sign, +), or diagonally (in the direction of one of the arms of a multiplication sign, ×). The lion, lion hawk and knight are exceptions at the beginning of the ...
The earliest recorded shogi game was a Static Rook vs. Fourth File Rook game from 1607. Black was Sōkei Ōhashi I [] who played a Right Fourth File Rook position (Static Rook) against Sansa Hon'inbō's Fourth File Rook.