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Hoyle's Official Book of Games: Volume 3 was the third volume in Sierra On-Line's series of computer games based on the officially licensed Hoyle rules and trademark. Unlike the two previous games, this one was made with Sierra's new improved VGA engine, and focused on board games , where the previous entries in the series had featured card games .
Edmond Hoyle (1672 – 29 August 1769) [2] was an English writer best known for his works on the rules and play of card games.The phrase "according to Hoyle" (meaning "strictly according to the rules") came into the language as a reflection of his broadly perceived authority on the subject; [2] use of the phrase has since expanded to any appeal to a putative authority.
If a player runs out of Spit Cards then the top card in their Spit Pile is left on the table, and the rest are shuffled and used as Spit Cards. The game is won by the first player to get rid of their stock cards (and, in Speed, their hand). (In Speed the actual number of Stock Cards and Spit Cards can vary.
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Rummy is a group of games related by the feature of matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build melds which can be either sets (three or four of a kind of the same rank) or runs (three or more sequential cards of the same suit) and either be first to go out or to amass more points than the opposition.
Liverpool rummy is a multi-player, multi-round card game similar to other variants of rummy that adds features like buying and going out. It is played the same as Contract rummy, except that if a player manages to cut the exact number of cards required to deal the hand and leave a face-up card, then the cutting player's score is reduced by 50 points.
Magician and writer John Scarne believed Gin Rummy to have evolved from 19th-century whiskey poker (a game similar to Commerce, with players forming poker combinations [5]) and to have been created with the intention of being faster than standard Rummy but less spontaneous than knock Rummy. [6] Card game historian David Parlett finds Scarne's ...
The rules for a misdeal and penalty vary according to the game. A misdeal is sometimes called by miscounting, or when two cards stick together. [2] Sometimes, when a misdeal is detected, a new hand is dealt. [3] [4] In most games a misdeal, and recall of the cards, does not prevent the same player dealing again. [5]