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FreeLoader disables the regional lockout in the GameCube, allowing games from any region (PAL, NTSC, NTSC-J, etc.) to be played on a console from any region. Some Freeloaders are compatible with the Wii, allowing out of region GameCube games on it (later blocked by system updates).
It does not include Virtual Console downloadable titles, as generally all Virtual Console games were compatible. Additionally, while all Wii models are compatible with the Classic Controller, the later Wii Family Edition and Wii Mini models removed the GameCube controller ports, leaving the controller incompatible with such devices. [1] [2
The Nintendo GameCube [i] [j] is a home video game console developed and marketed by Nintendo.It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002.
The first GameCube game with internet access was Phantasy Star Online Episode I & II, a role-playing game (RPG) developed by Sonic Team and published by Sega. Originally released for the Dreamcast in 2000, it was ported to the GameCube in 2002 with additional content. The servers were maintained by Sega, and players were charged USD $8.95 per ...
e-Reader: Compatible with the e-Reader accessory, as well as all classic games, Mario Party-e, Super Mario Advance 4: Super Mario Bros. 3-e, Animal Crossing-e, and Pokémon Battle-e cards. GameCube – Game Boy Advance link cable: By plugging it into a GameCube controller port, a GBA or GBA SP can be used as a substitute for a GameCube ...
The first model of the Wii features backward compatibility with its predecessor, the GameCube, having the ability to run its discs and use its controllers and memory cards. Later versions of the system removed the controller and memory card slots, effectively removing this feature.
Pages in category "Games with GameCube-GBA connectivity" The following 69 pages are in this category, out of 69 total. This list may not reflect recent changes. A.
The Wii Optical Disc (RVL-006) is the physical game medium for the Wii, created by Panasonic.Nintendo extended its proprietary technology to use a full size 12 cm, 4.7/8.54 GB DVD-based [12] disc, retaining the benefits of the GameCube Game Disc, and adding the standard capacity of a double-layer DVD-ROM.