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  2. Volumetric display - Wikipedia

    en.wikipedia.org/wiki/Volumetric_display

    A volumetric display device is a display device that forms a visual representation of an object in three physical dimensions, as opposed to the planar image of traditional screens that simulate depth through a number of different visual effects. One definition offered by pioneers in the field is that volumetric displays create 3D imagery via ...

  3. Voxel - Wikipedia

    en.wikipedia.org/wiki/Voxel

    Some volumetric displays use voxels to describe their resolution. For example, a cubic volumetric display might be able to show 512×512×512 (or about 134 million) voxels. In contrast to pixels and voxels, polygons are often explicitly represented by the coordinates of their vertices (as points). A direct consequence of this difference is that ...

  4. Volume rendering - Wikipedia

    en.wikipedia.org/wiki/Volume_rendering

    This is an example of a regular volumetric grid, with each volume element, or voxel represented by a single value that is obtained by sampling the immediate area surrounding the voxel. To render a 2D projection of the 3D data set, one first needs to define a camera in space relative to the volume.

  5. Volume ray casting - Wikipedia

    en.wikipedia.org/wiki/Volume_ray_casting

    The technique of volume ray casting can be derived directly from the rendering equation.It provides results of very high quality rendering. Volume ray casting is classified as an image-based volume rendering technique, as the computation emanates from the output image and not the input volume data, as is the case with object-based techniques.

  6. Volumetric path tracing - Wikipedia

    en.wikipedia.org/wiki/Volumetric_path_tracing

    Volumetric path tracing is a method for rendering images in computer graphics which was first introduced by Lafortune and Willems. [1] This method enhances the rendering of the lighting in a scene by extending the path tracing method with the effect of light scattering. It is used for photorealistic effects of participating media like fire ...

  7. PenTile matrix family - Wikipedia

    en.wikipedia.org/wiki/PenTile_matrix_family

    PenTile was invented by Candice H. Brown Elliott, for which she was awarded the Society for Information Display's Otto Schade Prize in 2014. [6] The technology was licensed by the company Clairvoyante from 2000 until 2008, during which time several prototype PenTile displays were developed by a number of Asian liquid crystal display (LCD) manufacturers.

  8. Talk:Volumetric display - Wikipedia

    en.wikipedia.org/wiki/Talk:Volumetric_display

    I disagree. "Occlusion-capable volumetric displays" are not volumetric displays. They are better classified as "light field displays" instead. They display a series of "views" (just like other light field displays), rather than display a series of "slices" (like normal swept-volume volumetric displays).

  9. Volumetric printing - Wikipedia

    en.wikipedia.org/wiki/Volumetric_printing

    A volumetric print can be thought of as a reconstructed light field based on the scattering of light by distributed pigments in volume. Any three-dimensional scene can be volumetrically printed, although biological specimens and volumetrically X-rayed objects (i.e., CT scans) are thought to be particularly well suited to this type of imaging.