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  2. EverQuest II - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II

    EverQuest II enables social interaction with other players through grouping and the creation of guilds. Like players, guilds can gain experience and levels, partially from players completing special tasks called Heritage quests, but primarily from guild-oriented quests and tasks called "writs", and gaining guild experience by killing epic monsters.

  3. Since Everquest II went free, it's seen 300 percent more players

    www.aol.com/news/2012-01-11-everquest-2-free...

    Better still, Smedley said that EQ2 has enjoyed 40 percent more daily players since it's been made available for free, and a whopping 200 percent increase in in-game item sales. "Plus we have ...

  4. EverQuest II expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II_expansions

    In tandem with the launch of this expansion, SOE also converted EQ2 into a fully free-to-play MMO. Free players were restricted in what they could access and utilize, while players were able to upgrade to "Silver" level membership for a small one-time fee [15] to get more access. A "Gold" membership cost the same as the existing monthly ...

  5. The Tattered Notebook: Community guide to EverQuest II - AOL

    www.aol.com/news/2010-01-26-the-tattered...

    Brave adventurers from across Norrath, I bid you welcome to my humble pages of scripture. It is no secret that Norrath is a dangerous place. From the shining towers of Qeynos to the dark alleys of ...

  6. SOE caught red-handed: EQ2 Player / Dev relationship ... - AOL

    www.aol.com/news/2007-12-16-soe-caught-red...

    Not a smart choice of words or tone given EQ2 players warranted concerns. In any case, Ferguson claims the transferred characters will be removed. Since their initial statements and response there ...

  7. EverQuest - Wikipedia

    en.wikipedia.org/wiki/EverQuest

    In EverQuest, players create a character (also known as an avatar, or colloquially as a char or toon) by selecting one of twelve races in the game, which were humans, high-elves, wood-elves, half-elves, dark-elves, erudites, barbarians, dwarves, halflings, gnomes, ogres, and trolls. In the first expansion, lizard-people (Iksar) were introduced.

  8. EverQuest II: Rise of Kunark - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II:_Rise_of_Kunark

    A render of the new player race, the Sarnak. The Sarnak in EverQuest were an NPC race that inhabited part of Kunark. In Rise of Kunark there are two distinct types of Sarnak: NPC characters who will be familiar to players of the original EverQuest; and the new, playable Sarnak, who were "magically engineered" to fight in the war against the Iksar Empire.

  9. EVE Evolved: Where's the grind?, part 2

    www.aol.com/news/2008-11-23-eve-evolved-wheres...

    In level-based games like Everquest 2, players need to buy new gear as they outgrow their existing gear in order to keep their characters as powerful as possible. EVE Evolved: Where's the grind ...