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  2. C++ string handling - Wikipedia

    en.wikipedia.org/wiki/C++_string_handling

    The std::string class is the standard representation for a text string since C++98. The class provides some typical string operations like comparison, concatenation, find and replace, and a function for obtaining substrings. An std::string can be constructed from a C-style string, and a C-style string can also be obtained from one. [7]

  3. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    Provides a modern way of formatting strings including std::format. <string> Provides the C++ standard string classes and templates. <string_view> Added in C++17. Provides class template std::basic_string_view, an immutable non-owning view to any string. <regex> Added in C++11. Provides utilities for pattern matching strings using regular ...

  4. C string handling - Wikipedia

    en.wikipedia.org/wiki/C_string_handling

    A string is defined as a contiguous sequence of code units terminated by the first zero code unit (often called the NUL code unit). [1] This means a string cannot contain the zero code unit, as the first one seen marks the end of the string. The length of a string is the number of code units before the zero code unit. [1]

  5. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    Stroustrup describes C++ as "a light-weight abstraction programming language [designed] for building and using efficient and elegant abstractions"; [15] and "offering both hardware access and abstraction is the basis of C++. Doing it efficiently is what distinguishes it from other languages."

  6. Copy-on-write - Wikipedia

    en.wikipedia.org/wiki/Copy-on-write

    Copy-on-write (COW), also called implicit sharing [1] or shadowing, [2] is a resource-management technique [3] used in programming to manage shared data efficiently. Instead of copying data right away when multiple programs use it, the same data is shared between programs until one tries to modify it.

  7. Flyweight pattern - Wikipedia

    en.wikipedia.org/wiki/Flyweight_pattern

    The C++ Standard Template Library provides several containers that allow unique objects to be mapped to a key. The use of containers helps further reduce memory usage by removing the need for temporary objects to be created.

  8. ANSI escape code - Wikipedia

    en.wikipedia.org/wiki/ANSI_escape_code

    If n is 1, clear from cursor to beginning of the screen. If n is 2, clear entire screen (and moves cursor to upper left on DOS ANSI.SYS). If n is 3, clear entire screen and delete all lines saved in the scrollback buffer (this feature was added for xterm and is supported by other terminal applications). CSI n K EL: Erase in Line Erases part of ...

  9. Readers–writer lock - Wikipedia

    en.wikipedia.org/wiki/Readers–writer_lock

    std::sync::RwLock read/write lock in Rust [18] Poco::RWLock in POCO C++ Libraries; mse::recursive_shared_timed_mutex in the SaferCPlusPlus library is a version of std::shared_timed_mutex that supports the recursive ownership semantics of std::recursive_mutex. txrwlock.ReadersWriterDeferredLock Readers/Writer Lock for Twisted [19]