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  2. Buyer decision process - Wikipedia

    en.wikipedia.org/wiki/Buyer_decision_process

    As part of consumer behavior, the buying decision process is the decision-making process used by consumers regarding the market transactions before, during, and after the purchase of a good or service. It can be seen as a particular form of a cost–benefit analysis in the presence of multiple alternatives. [1] [2]

  3. Abilene paradox - Wikipedia

    en.wikipedia.org/wiki/Abilene_paradox

    The fifth component refers to the defeat of the group leader to poor decision making in order to avoid making similar decisions in the future. There are several factors that may indicate the presence of the Abilene Paradox in the decision-making process: [4] Leaders who publicly do not fear the unknown. Such arrogance leads them to go along as ...

  4. Behavioral game theory - Wikipedia

    en.wikipedia.org/wiki/Behavioral_game_theory

    These games also explored the effect of trust on decision-making outcomes and utility maximizing behavior. [12] Common resource games were used to experimentally test how cooperation and social desirability affect subject's choices. A real-life example of a common resource game might be a party guest's decision to take from a food platter.

  5. Decision-making - Wikipedia

    en.wikipedia.org/wiki/Decision-making

    Sample flowchart representing a decision process when confronted with a lamp that fails to light. In psychology, decision-making (also spelled decision making and decisionmaking) is regarded as the cognitive process resulting in the selection of a belief or a course of action among several possible alternative options.

  6. Decision fatigue - Wikipedia

    en.wikipedia.org/wiki/Decision_fatigue

    In decision making and psychology, decision fatigue refers to the deteriorating quality of decisions made by an individual after a long session of decision making. [1] [2] It is now understood as one of the causes of irrational trade-offs in decision making. [2] Decision fatigue may also lead to consumers making poor choices with their purchases.

  7. Business simulation - Wikipedia

    en.wikipedia.org/wiki/Business_simulation

    According to Naylor, [13] the use of games in business and economics goes back to 1956 when the American Management Association developed the first so-called management decision-making game, called the Top Management Decision Game. Faria and Dickinson and Greenlaw et al. also find this the first widely known business decision-making simulation ...

  8. Buying center - Wikipedia

    en.wikipedia.org/wiki/Buying_center

    The concept of a buying center (as a focus of business-to-business marketing, and as a core factor in creating customer value and influence in organisational efficiency and effectiveness) formulates the understanding of purchasing decision-making in complex environments. Some of the key factors influencing a buying center or DMU's activities ...

  9. Motivation - Wikipedia

    en.wikipedia.org/wiki/Motivation

    An example of conscious motivation is a person in a clothing store who states that they want to buy a shirt and then goes on to buy one. [71] Unconscious motivation plays a central role in Sigmund Freud's psychoanalysis. Unconscious motivation involves motives of which the person is not aware.