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Another proof that uses triangles considers the area enclosed by a circle to be made up of an infinite number of triangles (i.e. the triangles each have an angle of d𝜃 at the centre of the circle), each with an area of 1 / 2 · r 2 · d𝜃 (derived from the expression for the area of a triangle: 1 / 2 · a · b · sin𝜃 ...
Liu Hui's method of calculating the area of a circle. Liu Hui's π algorithm was invented by Liu Hui (fl. 3rd century), a mathematician of the state of Cao Wei.Before his time, the ratio of the circumference of a circle to its diameter was often taken experimentally as three in China, while Zhang Heng (78–139) rendered it as 3.1724 (from the proportion of the celestial circle to the diameter ...
The algorithm selects one point p randomly and uniformly from P, and recursively finds the minimal circle containing P – {p}, i.e. all of the other points in P except p. If the returned circle also encloses p, it is the minimal circle for the whole of P and is returned. Otherwise, point p must lie on the boundary of the result circle.
A circle of radius 23 drawn by the Bresenham algorithm. In computer graphics, the midpoint circle algorithm is an algorithm used to determine the points needed for rasterizing a circle. It is a generalization of Bresenham's line algorithm. The algorithm can be further generalized to conic sections. [1] [2] [3]
Gauss's circle problem asks how many points there are inside this circle of the form (,) where and are both integers. Since the equation of this circle is given in Cartesian coordinates by x 2 + y 2 = r 2 {\displaystyle x^{2}+y^{2}=r^{2}} , the question is equivalently asking how many pairs of integers m and n there are such that
The quotients formed by the area of these polygons divided by the square of the circle radius can be made arbitrarily close to π as the number of polygon sides becomes large, proving that the area inside the circle of radius r is πr 2, π being defined as the ratio of the circumference to the diameter (C/d).
Pseudocode is commonly used in textbooks and scientific publications related to computer science and numerical computation to describe algorithms in a way that is accessible to programmers regardless of their familiarity with specific programming languages.
A page from Archimedes' Measurement of a Circle. Measurement of a Circle or Dimension of the Circle (Greek: Κύκλου μέτρησις, Kuklou metrēsis) [1] is a treatise that consists of three propositions, probably made by Archimedes, ca. 250 BCE. [2] [3] The treatise is only a fraction of what was a longer work. [4] [5]