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  2. Motion controller - Wikipedia

    en.wikipedia.org/wiki/Motion_controller

    In computing, a motion controller is a type of input device that uses accelerometers, gyroscopes, cameras, or other sensors to track motion. Motion controllers see use as game controllers , for virtual reality and other simulation purposes, and as pointing devices for smart TVs and Personal computers .

  3. Motion control - Wikipedia

    en.wikipedia.org/wiki/Motion_control

    A motion controller, which calculates and controls the mechanical trajectories (motion profile) an actuator must follow (i.e., motion planning) and, in closed loop systems, employs feedback to make control corrections and thus implement closed-loop control. A drive or amplifier to transform the control signal from the motion controller into ...

  4. Category:Motion control - Wikipedia

    en.wikipedia.org/wiki/Category:Motion_control

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  5. Yaskawa Electric Corporation - Wikipedia

    en.wikipedia.org/wiki/Yaskawa_Electric_Corporation

    The Yaskawa Electric Corporation (株式会社安川電機, Kabushiki-gaisha Yasukawa Denki) is a Japanese manufacturer of servos, motion controllers, AC motor drives, switches and industrial robots. Their Motoman robots are heavy duty industrial robots used in welding, packaging, assembly, coating, cutting, material handling and general ...

  6. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...

  7. Gamepad - Wikipedia

    en.wikipedia.org/wiki/Gamepad

    Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...

  8. Oculus Touch - Wikipedia

    en.wikipedia.org/wiki/Oculus_Touch

    Oculus Touch is a line of motion controller systems used by Meta Platforms (formerly Oculus) virtual reality headsets. The controller was first introduced in 2016 as a standalone accessory for the Oculus Rift CV1, and began to be bundled with the headset and all future Oculus products beginning in July 2017. Since their original release, Touch ...

  9. PlayStation Move - Wikipedia

    en.wikipedia.org/wiki/PlayStation_Move

    PlayStation Move (プレイステーションムーヴ, PureiSutēshon Mūvu) is a motion game controller developed by Sony Interactive Entertainment.Initially released in 2010 for use with the PlayStation 3 home video game console, its compatibility was later expanded to its successor, the PlayStation 4 in 2013, its PlayStation VR platform in 2016 and the PlayStation 5 in 2020 (2nd generation ...