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  2. Cannabis and video game culture - Wikipedia

    en.wikipedia.org/wiki/Cannabis_and_video_game...

    Showcasing cannabis is highly taboo in media narratives. Because of this, mainstream censors will approve video games where the objective is murder, but prohibit video games which present cannabis use as normal. [17] One video game about cannabis is an industrial production and marketing similator. [18]

  3. Cannabis smoking - Wikipedia

    en.wikipedia.org/wiki/Cannabis_smoking

    Cannabis smoke contains many of the same carcinogens as tar from tobacco smoke. [12] A 2012 literature survey by the British Lung Foundation identified cannabis smoke as a carcinogen and also found awareness of the danger was low, with 40% of under 35s thinking that cannabis (when smoked) was not harmful. Other observations include lack of ...

  4. Tobacco and other drugs - Wikipedia

    en.wikipedia.org/wiki/Tobacco_and_other_drugs

    An association between tobacco and other drug use has been well established. The nature of this association remains unclear. The nature of this association remains unclear. The two main theories, which are not mutually exclusive, are the phenotypic causation (gateway) model and the correlated liabilities model.

  5. Pot Farm - Wikipedia

    en.wikipedia.org/wiki/Pot_Farm

    The game starts with an empty plot of land, with the objective of turning it into a profitable cannabis farm. Progress in the game is tracked by the player's character level, which is increased by experience gained from tending crops, earning achievements and completing certain quests. The higher a player's level, the more types of seeds they ...

  6. Will Cannabis Be A Game-Changer For Athletes? NFL's $1M ... - AOL

    www.aol.com/cannabis-game-changer-athletes-nfls...

    The study concluded by urging changes to complex research regulations that limit studies on real-world cannabis products. The researchers identified limited study designs and interpretability as ...

  7. Of all the fashion trends to make a comeback, cigarettes were an unlikely contender. After all, it’s 2024. A year when you can’t go 10 minutes on a night out without smelling the saccharine ...

  8. Recreational drug use - Wikipedia

    en.wikipedia.org/wiki/Recreational_drug_use

    Common recreational drugs include caffeine, commonly found in coffee, tea, soft drinks, and chocolate; alcohol, commonly found in beer, wine, cocktails, and distilled spirits; nicotine, commonly found in tobacco, tobacco-based products, and electronic cigarettes; cannabis and hashish (with legality of possession varying inter/intra-nationally ...

  9. Gateway drug effect - Wikipedia

    en.wikipedia.org/wiki/Gateway_drug_effect

    For example, in Japan, where cannabis use is uncommon, 83.2% of the people who used illicit substances did not use cannabis first. [2] The concept received additional support from a large-scale genetic analysis that showed a genetic basis for the connection of the prevalence of cigarette smoking and cannabis use during the life of a person. [48]