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  2. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Identifier names may be prefixed by an at sign (@), but this is insignificant; @name is the same identifier as name. Microsoft has published naming conventions for identifiers in C#, which recommends the use of PascalCase for the names of types and most type members, and camelCase for variables and for private or internal fields. [ 1 ]

  3. Anonymous type - Wikipedia

    en.wikipedia.org/wiki/Anonymous_type

    Anonymous types are a feature of C# 3.0, Visual Basic .NET 9.0, Oxygene, Scala and Go that allows data types to encapsulate a set of properties into a single object without having to first explicitly define a type. [1] This is an important feature for the SQL-like LINQ feature that is integrated into C# and VB

  4. Boxing (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Boxing_(computer_programming)

    However, the compiler automatically transforms the code so that the list will "silently" receive objects, while the source code only mentions primitive values. For example, the programmer can now write list. add (3) and think as if the int 3 were added to the list; but, the compiler will have actually transformed the line into list. add (new ...

  5. Generic programming - Wikipedia

    en.wikipedia.org/wiki/Generic_programming

    As in C++ and Java, nested generic types such as Dictionary<string, List<int>> are valid types, however are advised against for member signatures in code analysis design rules. [ 29 ] .NET allows six varieties of generic type constraints using the where keyword including restricting generic types to be value types, to be classes, to have ...

  6. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    The choice of a variable name should be mnemonic — that is, designed to indicate to the casual observer the intent of its use. One-character variable names should be avoided except for temporary "throwaway" variables. Common names for temporary variables are i, j, k, m, and n for integers; c, d, and e for characters. int i;

  7. Comparison of programming languages (basic instructions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    ^c The ALGOL 68, C and C++ languages do not specify the exact width of the integer types short, int, long, and (C99, C++11) long long, so they are implementation-dependent. In C and C++ short , long , and long long types are required to be at least 16, 32, and 64 bits wide, respectively, but can be more.

  8. Type system - Wikipedia

    en.wikipedia.org/wiki/Type_system

    The process of verifying and enforcing the constraints of types—type checking—may occur at compile time (a static check) or at run-time (a dynamic check). If a language specification requires its typing rules strongly, more or less allowing only those automatic type conversions that do not lose information, one can refer to the process as strongly typed; if not, as weakly typed.

  9. typedef - Wikipedia

    en.wikipedia.org/wiki/Typedef

    typedef is a reserved keyword in the programming languages C, C++, and Objective-C.It is used to create an additional name (alias) for another data type, but does not create a new type, [1] except in the obscure case of a qualified typedef of an array type where the typedef qualifiers are transferred to the array element type. [2]