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A research design typically outlines the theories and models underlying a project; the research question (s) of a project; a strategy for gathering data and information; and a strategy for producing answers from the data. [1] A strong research design yields valid answers to research questions while weak designs yield unreliable, imprecise or ...
Exploratory research is "the preliminary research to clarify the exact nature of the problem to be solved." It is used to ensure additional research is taken into consideration during an experiment as well as determining research priorities, collecting data and honing in on certain subjects which may be difficult to take note of without exploratory research.
Design methods. Design methods are procedures, techniques, aids, or tools for designing. They offer a number of different kinds of activities that a designer might use within an overall design process. Conventional procedures of design, such as drawing, can be regarded as design methods, but since the 1950s new procedures have been developed ...
Design science research (DSR) is a research paradigm focusing on the development and validation of prescriptive knowledge in information science. Herbert Simon distinguished the natural sciences, concerned with explaining how things are, from design sciences which are concerned with how things ought to be, [1] that is, with devising artifacts ...
Exploratory engineering is a term coined by K. Eric Drexler to describe the process of designing and analyzing detailed hypothetical models of systems that are not feasible with current technologies or methods, but do seem to be clearly within the bounds of what science considers to be possible within the narrowly defined scope of operation of the hypothetical system model.
Design-based research (DBR) is a type of research methodology used by researchers in the learning sciences, which is a sub-field of education. The basic process of DBR involves developing solutions (called "interventions") to problems. Then, the interventions are put to use to test how well they work. The iterations may then be adapted and re ...
Design of experiments with full factorial design (left), response surface with second-degree polynomial (right) The design of experiments, also known as experiment design or experimental design, is the design of any task that aims to describe and explain the variation of information under conditions that are hypothesized to reflect the variation.
Speculative design is a design practice concerned with future design proposals of a critical nature. The term was popularised by Anthony Dunne and Fiona Raby as a subsidiary of critical design. The aim is not to present commercially-driven design proposals but to design proposals that identify and debate crucial issues that might happen in the ...