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  2. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    similar to a set, multiset, map, or multimap, respectively, but implemented using a hash table; keys are not ordered, but a hash function must exist for the key type. These types were left out of the C++ standard; similar containers were standardized in C++11, but with different names (unordered_set and unordered_map). Other types of containers ...

  3. sizeof - Wikipedia

    en.wikipedia.org/wiki/Sizeof

    sizeof can be used to determine the number of elements in an array, by dividing the size of the entire array by the size of a single element. This should be used with caution; When passing an array to another function, it will "decay" to a pointer type. At this point, sizeof will return the size of the pointer, not the total size of the array.

  4. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    This is an accepted version of this page This is the latest accepted revision, reviewed on 1 November 2024. General-purpose programming language "C programming language" redirects here. For the book, see The C Programming Language. Not to be confused with C++ or C#. C Logotype used on the cover of the first edition of The C Programming Language Paradigm Multi-paradigm: imperative (procedural ...

  5. Associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Associative_containers_(C++)

    In C++, associative containers are a group of class templates in the standard library of the C++ programming language that implement ordered associative arrays. [ 1] Being templates, they can be used to store arbitrary elements, such as integers or custom classes. The following containers are defined in the current revision of the C++ standard ...

  6. Java collections framework - Wikipedia

    en.wikipedia.org/wiki/Java_collections_framework

    Java collections framework. The Java collections framework is a set of classes and interfaces that implement commonly reusable collection data structures. [1] Although referred to as a framework, it works in a manner of a library. The collections framework provides both interfaces that define various collections and classes that implement them.

  7. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Objects are instances of a class. Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).

  8. Comparison of Java and C++ - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Java_and_C++

    Java and C++ use different means to divide code into multiple source files. Java uses a package system that dictates the file name and path for all program definitions. Its compiler imports the executable class files. C++ uses a header file source code inclusion system to share declarations between source files.

  9. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    Java syntax. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables. All code belongs to classes and all values are objects.