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  2. Uno (card game) - Wikipedia

    en.wikipedia.org/wiki/Uno_(card_game)

    Uno (/ ˈ uː n oʊ /; from Spanish and Italian for 'one'), stylized as UNO, is a proprietary American shedding-type card game originally developed in 1971 by Merle Robbins in Reading, Ohio, a suburb of Cincinnati, that housed International Games Inc., a gaming company acquired by Mattel on January 23, 1992.

  3. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    If the card remaining in the host's hand is the car card, this is recorded as a switching win; if the host is holding a goat card, the round is recorded as a staying win. As this experiment is repeated over several rounds, the observed win rate for each strategy is likely to approximate its theoretical win probability, in line with the law of ...

  4. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    v. t. e. Game theory is the study of mathematical models of strategic interactions. [ 1 ] It has applications in many fields of social science, and is used extensively in economics, logic, systems science and computer science. [ 2 ] Initially, game theory addressed two-person zero-sum games, in which a participant's gains or losses are exactly ...

  5. Why this popular card game is still relevant 52 years after ...

    www.aol.com/card-game-uno-around-52-103015029.html

    By some measures Uno is the top-selling card or board game in the world. It’s seemingly showing up everywhere – thanks in part to dozens of new editions published by maker Mattel each year.

  6. Zero-sum game - Wikipedia

    en.wikipedia.org/wiki/Zero-sum_game

    Zero-sum game is a mathematical representation in game theory and economic theory of a situation that involves two competing entities, where the result is an advantage for one side and an equivalent loss for the other. [1] In other words, player one's gain is equivalent to player two's loss, with the result that the net improvement in benefit ...

  7. Prisoner's dilemma - Wikipedia

    en.wikipedia.org/wiki/Prisoner's_dilemma

    Prisoner's dilemma. The prisoner's dilemma is a game theory thought experiment involving two rational agents, each of whom can either cooperate for mutual benefit or betray their partner ("defect") for individual gain. The dilemma arises from the fact that while defecting is rational for each agent, cooperation yields a higher payoff for each.

  8. Combinatorial game theory - Wikipedia

    en.wikipedia.org/wiki/Combinatorial_game_theory

    Combinatorial game theory is a branch of mathematics and theoretical computer science that typically studies sequential games with perfect information. Study has been largely confined to two-player games that have a position that the players take turns changing in defined ways or moves to achieve a defined winning condition.

  9. Merle Robbins - Wikipedia

    en.wikipedia.org/wiki/Merle_Robbins

    Merle Robbins. Merle Robbins (September 12, 1911 – January 14, 1984) was an American barber from Reading, Ohio, who invented the card game UNO. [1] In 1971, he invented UNO to resolve an argument with his son Ray, a teacher, about the rules of Crazy Eights. [2] The original decks were designed and made on the family dining room table.