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The programming language C# version 3.0 was released on 19 November 2007 as part of .NET Framework 3.5. It includes new features inspired by functional programming languages such as Haskell and ML, and is driven largely by the introduction of the Language Integrated Query (LINQ) pattern to the Common Language Runtime. [1]
Load local variable of index indx onto stack. Base instruction 0x06 ldloc.0: Load local variable 0 onto stack. Base instruction 0x07 ldloc.1: Load local variable 1 onto stack. Base instruction 0x08 ldloc.2: Load local variable 2 onto stack. Base instruction 0x09 ldloc.3: Load local variable 3 onto stack. Base instruction 0x11 ldloc.s <uint8 (indx)>
The address 127.0.0.1 is the standard address for IPv4 loopback traffic; the rest are not supported by all operating systems. However, they can be used to set up multiple server applications on the host, all listening on the same port number. In the IPv6 addressing architecture [3] there is only a single address assigned for loopback: ::1. The ...
Any IP datagram with a source or destination address set to a loopback address must not appear outside of a computing system, or be routed by any routing device. Packets received on an interface with a loopback destination address must be dropped. Such packets are sometimes referred to as Martian packets. [1]
This is a feature of C# 3.0. C# 3.0 introduced type inference, allowing the type specifier of a variable declaration to be replaced by the keyword var, if its actual type can be statically determined from the initializer.
A unique local address (ULA) is an Internet Protocol version 6 (IPv6) address in the address range fc00:: / 7. [1] These addresses are non-globally reachable [ 2 ] (routable only within the scope of private networks, but not the global IPv6 Internet).
In Microsoft Windows applications programming, OLE Automation (later renamed to simply Automation [1] [2]) is an inter-process communication mechanism created by Microsoft.It is based on a subset of Component Object Model (COM) that was intended for use by scripting languages – originally Visual Basic – but now is used by several languages on Windows.
Event-driven programming is the dominant paradigm used in graphical user interfaces applications and network servers. In an event-driven application, there is generally an event loop that listens for events and then triggers a callback function when one of those events is detected.