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  2. Free variables and bound variables - Wikipedia

    en.wikipedia.org/wiki/Free_variables_and_bound...

    [1] pp.142--143 Since the same variable symbol may appear in multiple places in an expression, some occurrences of the variable symbol may be free while others are bound, [1] p.78 hence "free" and "bound" are at first defined for occurrences and then generalized over all occurrences of said variable symbol in the expression. However it is done ...

  3. Type introspection - Wikipedia

    en.wikipedia.org/wiki/Type_introspection

    Some programming languages possess this capability. Introspection should not be confused with reflection, which goes a step further and is the ability for a program to manipulate the metadata, properties, and functions of an object at runtime. Some programming languages also possess that capability (e.g., Java, Python, Julia, and Go).

  4. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.

  5. Live-variable analysis - Wikipedia

    en.wikipedia.org/wiki/Live-variable_analysis

    In compilers, live variable analysis (or simply liveness analysis) is a classic data-flow analysis to calculate the variables that are live at each point in the program. A variable is live at some point if it holds a value that may be needed in the future, or equivalently if its value may be read before the next time the variable is written to.

  6. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.

  7. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns , which describe how to solve recurring problems in object-oriented software. [ 1 ]

  8. Static single-assignment form - Wikipedia

    en.wikipedia.org/wiki/Static_single-assignment_form

    Node 1 strictly dominates 2, 3, and 4 and the immediate predecessors of node 4 are nodes 2 and 3. Dominance frontiers define the points at which Φ functions are needed. In the above example, when control is passed to node 4, the definition of result used depends on whether control was passed from node 2 or 3. Φ functions are not needed for ...

  9. Comment (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Comment_(computer_programming)

    A prologue comment is a comment (or group of related comments) located near the top of an associated programming topic, such as before a symbol declaration or at the top of a file. An inline comment is a comment that is located on the same line as and to the right of program code to which is refers. [8]