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The Elder Scrolls is an action role-playing open world video game series developed by Bethesda Game Studios and published by Bethesda Softworks. The Elder Scrolls games take place in the fictional world of Nirn, on the continent of Tamriel.
Map of Tamriel, c. 4E 201 (beginning of Skyrim) The Elder Scrolls takes place in a high fantasy world with influences from real world cultures. [85]: 138 Like most works of high fantasy, The Elder Scrolls games are typically serious in tone and epic in scope, dealing with themes of a grand struggle against a supernatural or evil force.
The Elder Scrolls V: Skyrim is a 2011 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.
The Elder Scrolls V: Skyrim: Windows August 2, 2012 [176] Xbox 360 June 26, 2012 [177] PlayStation 3 February 26, 2013 [178] The Elder Scrolls V: Dragonborn: Windows February 5, 2013 [179] Xbox 360 December 4, 2012 [180] PlayStation 3 February 12, 2013 [181] Far Harbor: Fallout 4: Windows May 19, 2016 [182] Xbox One PlayStation 4 Nuka-World ...
Among the forty-three reported annual top-sellers between 1980 and 2024, thirteen were published by Activision Blizzard and another thirteen by Nintendo, four each by Atari and Take-Two Interactive, three by Electronic Arts, and two each by Sega and Acclaim Entertainment. Video game publishers Activision Blizzard and Electronic Arts managed to ...
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The Elder Scrolls V: Skyrim – Dragonborn is the third and final add-on for the action role-playing open world video game The Elder Scrolls V: Skyrim.It was developed by Bethesda Game Studios and released by Bethesda Softworks on the Xbox Live Marketplace on December 4, 2012.
The Radiant AI system deals with NPC interactions and behavior. It allows non-player characters to dynamically react to and interact with the world around them. [3] General goals, such as "Eat in this location at 2pm" are given to NPCs, and NPCs are left to determine how to achieve them. [4]