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  2. Free Fire (video game) - Wikipedia

    en.wikipedia.org/wiki/Free_Fire_(video_game)

    Free Fire Max is an enhanced version of Free Fire that was released in 2021. [ 71 ] [ 72 ] It features improved High-Definition graphics , sound effects , and a 360-degree rotatable lobby. Players can use the same account to play both Free Fire Max and Free Fire , and in-game purchases, costumes, and items are synced between the two games. [ 73 ]

  3. Category:Snow in art - Wikipedia

    en.wikipedia.org/wiki/Category:Snow_in_art

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  4. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    Practical Texture Atlases - A guide on using a texture atlas (and the pros and cons). A thousand ways to pack the bin - Review and benchmark of the different packing algorithms Sprite Sheets - Essential Facts Every Game Developer Should Know - Funny video explaining the benefits of using sprite sheets

  5. Classifications of snow - Wikipedia

    en.wikipedia.org/wiki/Classifications_of_snow

    Snow accumulation on ground and in tree branches in Germany Snow blowing across a highway in Canada Spring snow on a mountain in France. Classifications of snow describe and categorize the attributes of snow-generating weather events, including the individual crystals both in the air and on the ground, and the deposited snow pack as it changes over time.

  6. SpeedTree - Wikipedia

    en.wikipedia.org/wiki/SpeedTree

    SpeedTree Cinema is designed for use in the film industry, and generates high-resolution meshes and high-quality textures for Autodesk 3ds Max, Autodesk Maya and Cinema4D. [ 13 ] [ 14 ] The Cinema edition includes SpeedTree Modeler, and the complete Tree Model Library designed by IDV, while with some other suites tree packs must be purchased ...

  7. List of video game developers - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_developers

    This is a list of notable video game companies that have made games for either computers (like PC or Mac), video game consoles, handheld or mobile devices, and includes companies that currently exist as well as now-defunct companies.

  8. Subsurface scattering - Wikipedia

    en.wikipedia.org/wiki/Subsurface_scattering

    Real-world subsurface scattering of light in a photograph of a human hand Computer-generated subsurface scattering in Blender. Subsurface scattering (SSS), also known as subsurface light transport (SSLT), [1] is a mechanism of light transport in which light that penetrates the surface of a translucent object is scattered by interacting with the material and exits the surface potentially at a ...

  9. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    Finally, a Sobel filter or similar edge-detection filter is applied to the normal and depth textures to generate an edge texture. Texels on detected edges are black, while all other texels are white. Finally, the edge texture and the color texture are composited to produce the final rendered image.