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  2. Associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Associative_containers_(C++)

    In C++, associative containers are a group of class templates in the standard library of the C++ programming language that implement ordered associative arrays. [1] Being templates , they can be used to store arbitrary elements, such as integers or custom classes.

  3. k-way merge algorithm - Wikipedia

    en.wikipedia.org/wiki/K-way_merge_algorithm

    The k-way merge problem consists of merging k sorted arrays to produce a single sorted array with the same elements.Denote by n the total number of elements. n is equal to the size of the output array and the sum of the sizes of the k input arrays.

  4. Merge (version control) - Wikipedia

    en.wikipedia.org/wiki/Merge_(version_control)

    It is a rough merging method, but widely applicable since it only requires one common ancestor to reconstruct the changes that are to be merged. Three way merge can be done on raw text (sequence of lines) or on structured trees. [2] The three-way merge looks for sections which are the same in only two of the three files.

  5. List of algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_algorithms

    An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.

  6. Sequence container (C++) - Wikipedia

    en.wikipedia.org/wiki/Sequence_container_(C++)

    [10] [11] vector<bool> does not meet the requirements for a C++ Standard Library container. For instance, a container<T>::reference must be a true lvalue of type T. This is not the case with vector<bool>::reference, which is a proxy class convertible to bool. [12] Similarly, the vector<bool>::iterator does not yield a bool& when dereferenced.

  7. Join-pattern - Wikipedia

    en.wikipedia.org/wiki/Join-pattern

    Join-patterns provides a way to write concurrent, parallel and distributed computer programs by message passing.Compared to the use of threads and locks, this is a high level programming model using communication constructs model to abstract the complexity of concurrent environment and to allow scalability.

  8. Disjoint-set data structure - Wikipedia

    en.wikipedia.org/wiki/Disjoint-set_data_structure

    One family of algorithms, known as path compression, makes every node between the query node and the root point to the root. Path compression can be implemented using a simple recursion as follows: function Find(x) is if x.parent ≠ x then x.parent := Find(x.parent) return x.parent else return x end if end function

  9. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    StraightEdge Open Source Java 2D path finding (using A*) and lighting project. Includes applet demos. python-pathfinding Open Source Python 2D path finding (using Dijkstra's Algorithm) and lighting project. Daedalus Lib Open Source. Daedalus Lib manages fully dynamic triangulated 2D environment modeling and pathfinding through A* and funnel ...