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This is a list of proxy wars. Major powers have been highlighted in bold. Major powers have been highlighted in bold. A proxy war is defined as "a war fought between groups of smaller countries that each represent the interests of other larger powers, and may have help and support from these".
The conflict is modeled as a typical Cold War era 'proxy' war between the United States and USSR where Dhimar gets help from the US and Paran uses imported Soviet equipment and expertise. Third Wire Productions developed the game based on the original Strike Fighters: Project 1 but had to be vastly rewritten to work with the Vista platform. In ...
War Games Rules 3000 B.C - 1250 A.D (Wargames Research Group, 1976) War Games Rules 3000 BC to 1485 AD (Wargames Research Group, 1980) [1] Warhammer Ancient Battles (Warhammer Historical Wargames, 1998) [1] Warheads: Medieval Tales (Urban Mammoth, 2010) Warlord II (Partizan Press, 2008) Warmaster Ancients (Warhammer Historical Wargames, 2005) [1]
World War II grand strategy video games (1 C, 19 P) Pages in category "Computer wargames" The following 200 pages are in this category, out of approximately 350 total.
In political science, a proxy war is an armed conflict where at least one of the belligerents is directed or supported by an external third-party power. In the term proxy war, a belligerent with external support is the proxy; both belligerents in a proxy war can be considered proxies if both are receiving foreign military aid from a third party country.
War Gamers' Handbook: A Guide for Professional War Gamers (PDF). US Naval War College. Archived (PDF) from the original on July 28, 2018. Simon Parkin (2019). A Game of Birds and Wolves: The Secret Game that Won the War. Hodder & Staughton. ISBN 9781529353051. Tristan Donovan (2017). It's All a Game: The History of Board Games from Monopoly to ...
Download as PDF; Printable version; ... Proxy war * List of proxy wars; ... Libyan civil war (2014–2020) List of high-ranking commanders of the Indonesian National ...
The Sigma I-67 and II-67 War Games were two of a series of classified high level war games played in the Pentagon during the 1960s to strategize the conduct of the burgeoning Vietnam War. The games were designed to replicate then-current conditions in Indochina, with an aim toward predicting future foreign affairs events. They were staffed with ...