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  2. Darkstalkers - Wikipedia

    en.wikipedia.org/wiki/Darkstalkers

    Darkstalkers, known in Japan as Vampire (ヴァンパイア), is a fighting game series and media franchise created by Capcom.The series is set in a pastiche gothic fiction universe with characters based on monsters from international folklore, and features a stylized 2D graphic style.

  3. List of Darkstalkers characters - Wikipedia

    en.wikipedia.org/.../List_of_Darkstalkers_characters

    Cosplayers of Lilith and Morrigan on stage at Tokyo Game Show 2011. The cast of characters for the franchise has been credited with making the games "a standout among the fighting games of the era", as instead of "conventional cast of martial artists with the occasional odd creature, Darkstalkers was a gallery of monsters". [10]

  4. Guilty Gear - Wikipedia

    en.wikipedia.org/wiki/Guilty_Gear

    The series' emphasis on speed and technicality and introduction of unique movement options such as an "air dash" would ultimately become the foundation for the "anime" subgenre of fighting games. Guilty Gear Isuka prominently allowed up to four simultaneous players in battle, as well as the option to divide the characters into teams.

  5. Tōkidenshō Angel Eyes - Wikipedia

    en.wikipedia.org/wiki/Tōkidenshō_Angel_Eyes

    Tōkidenshō Angel Eyes (Japanese: 闘姫伝承 ANGEL EYES, roughly translating into “Legend of the Fighting Princess”) [1] is a 1996 fighting video game produced by Tecmo. It is a two-dimensional game featuring an all-female cast of characters, although their art styles consist of a mix of both pre-rendered 3D models and traditional 2D ...

  6. BlazBlue - Wikipedia

    en.wikipedia.org/wiki/BlazBlue

    BlazBlue (ブレイブルー) is a fighting game series created by Arc System Works, and later localized in North America by Aksys Games and in Europe by Zen United. An anime series adaptation aired in 2013. The series has sold 1.7 million copies in August 2012. [2]

  7. Tekken - Wikipedia

    en.wikipedia.org/wiki/Tekken

    As with many fighting games, players choose a character from a lineup and engage in hand-to-hand combat with an opponent. Traditional fighting games are usually played with buttons which correspond to the strength of the attack, such as strong punch or weak kick. Tekken, however, dedicates a button to each of the four limbs of the fighter. [44]