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  2. Minetest - Wikipedia

    en.wikipedia.org/wiki/Minetest

    VoxeLibre is a full game with animals, monsters, interesting biomes, whereas Minetest Game is a lifeless sandbox with mostly landscape nodes. While technically playable without, Minetest Game relies on modifications to add creatures, more biomes, gameplay mechanics, armours, weapons, tools, decorative nodes and so on.

  3. Platinum Arts Sandbox - Wikipedia

    en.wikipedia.org/wiki/Platinum_Arts_Sandbox

    PBS/WMHT Games in Education Conference [1] [2] Moddb.com Top 100 Mod/Game of the Year 2008 [3] Many various Moddb.com interviews and features [4] Slashdot.org Article - Involving Kids In Free Software Through Games? [5] Total PC Gaming Magazine, February 2009; Podcast interview with Michael Tomaino [6] PC Format Magazine, issue 232, November 2009

  4. Markus Persson - Wikipedia

    en.wikipedia.org/wiki/Markus_Persson

    Persson's most popular creation is the survival sandbox game Minecraft, which was first publicly available on 17 May 2009 [37] and fully released on 18 November 2011. Persson left his job as a game developer to work on Minecraft full-time until completion. In early 2011, Mojang AB sold the one millionth copy of the game, several months later ...

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. List of open-source video games - Wikipedia

    en.wikipedia.org/.../List_of_open-source_video_games

    The games in this table are developed under a free and open-source license with free content which allows reuse, modification and commercial redistribution of the whole game. Licenses can be public domain , GPL , BSD , Creative Commons , zlib , MIT , Artistic License or other (see the comparison of Free and open-source software and the ...

  7. Mojang Studios - Wikipedia

    en.wikipedia.org/wiki/Mojang_Studios

    Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [3] [4] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.