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For some games, grinding is an integral part of the gameplay and is required if the player wants to make significant progress. In some cases, progression may be entirely negated if the player does not grind enough, for example an area necessary for the story may be locked until a certain action is repeated a certain amount of time to prove the experience of the player.
Romanesque architecture [1] is an architectural style of medieval Europe that was predominant in the 11th and 12th centuries. [2] The style eventually developed into the Gothic style with the shape of the arches providing a simple distinction: the Romanesque is characterized by semicircular arches, while the Gothic is marked by the pointed arches.