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Fig. 1: A binary search tree of size 9 and depth 3, with 8 at the root. In computer science, a binary search tree (BST), also called an ordered or sorted binary tree, is a rooted binary tree data structure with the key of each internal node being greater than all the keys in the respective node's left subtree and less than the ones in its right subtree.
The binary tree constructed in the first phase of the algorithm by finding and merging out-of-order triples in the input sequence (left) and the output of the algorithm, a correctly-ordered binary tree whose leaves are at the same levels as the other tree. Overall, the algorithm consists of three phases: [1]
The splay tree is a form of binary search tree invented in 1985 by Daniel Sleator and Robert Tarjan on which the standard search tree operations run in ( ()) amortized time. [10] It is conjectured to be dynamically optimal in the required sense. That is, a splay tree is believed to perform any sufficiently long access sequence X in time O ...
In computer science, a B-tree is a self-balancing tree data structure that maintains sorted data and allows searches, sequential access, insertions, and deletions in logarithmic time. The B-tree generalizes the binary search tree, allowing for nodes with more than two children. [2]
A 1-dimensional range tree on a set of n points is a binary search tree, which can be constructed in () time. Range trees in higher dimensions are constructed recursively by constructing a balanced binary search tree on the first coordinate of the points, and then, for each vertex v in this tree, constructing a (d−1)-dimensional range tree on the points contained in the subtree of v.
A ternary search tree is a type of tree that can have 3 nodes: a low child, an equal child, and a high child. Each node stores a single character and the tree itself is ordered the same way a binary search tree is, with the exception of a possible third node.
In computer science, an AVL tree (named after inventors Adelson-Velsky and Landis) is a self-balancing binary search tree. In an AVL tree, the heights of the two child subtrees of any node differ by at most one; if at any time they differ by more than one, rebalancing is done to restore this property.
In computer science, tree traversal (also known as tree search and walking the tree) is a form of graph traversal and refers to the process of visiting (e.g. retrieving, updating, or deleting) each node in a tree data structure, exactly once. Such traversals are classified by the order in which the nodes are visited.