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  2. HSL and HSV - Wikipedia

    en.wikipedia.org/wiki/HSL_and_HSV

    Fig. 1. HSL (a–d) and HSV (e–h). Above (a, e): cut-away 3D models of each. Below: two-dimensional plots showing two of a model's three parameters at once, holding the other constant: cylindrical shells (b, f) of constant saturation, in this case the outside surface of each cylinder; horizontal cross-sections (c, g) of constant HSL lightness or HSV value, in this case the slices halfway ...

  3. Color space - Wikipedia

    en.wikipedia.org/wiki/Color_space

    HSV (hue, saturation, value), also known as HSB (hue, saturation, brightness) is often used by artists because it is often more natural to think about a color in terms of hue and saturation than in terms of additive or subtractive color components. HSV is a transformation of an RGB color space, and its components and colorimetry are relative to ...

  4. Color grading - Wikipedia

    en.wikipedia.org/wiki/Color_grading

    Various attributes of an image such as contrast, color, saturation, detail, black level, and white balance may be enhanced whether for motion pictures, videos, or still images. Color grading and color correction are often used synonymously as terms for this process and can include the generation of artistic color effects through creative ...

  5. Composition (visual arts) - Wikipedia

    en.wikipedia.org/wiki/Composition_(visual_arts)

    This form can be found in nature, such as flowers, rocks, trees, etc., but can also be seen in architecture. [7] Forms in drawing and painting convey the illusion of three-dimensional form through lighting, shadows, value, and tone. The more contrast in value, the more pronounced the three-dimensional form is. Forms with little value appear ...

  6. Tone mapping - Wikipedia

    en.wikipedia.org/wiki/Tone_mapping

    Tone mapped high-dynamic-range (HDR) image of St. Kentigerns Roman Catholic Church in Blackpool, Lancashire, England, UK. Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another to approximate the appearance of high-dynamic-range (HDR) images in a medium that has a more limited dynamic range.

  7. Shape and form (visual arts) - Wikipedia

    en.wikipedia.org/wiki/Shape_and_form_(visual_arts)

    A form is an artist's way of using elements of art, principles of design, and media. Form, as an element of art, is three-dimensional and encloses space. Like a shape, a form has length and width, but it also has depth. Forms are either geometric or free-form, and can be symmetrical or asymmetrical.

  8. Gradation (art) - Wikipedia

    en.wikipedia.org/wiki/Gradation_(art)

    Space, distance, atmosphere, volume, and curved or rounded forms are some of the visual effects created with gradation. [1] A gradient illustration, showing a gradation spectrum from black to white. Artists use a variety of methods to create gradation, depending upon the art medium, and the precise desired effect.

  9. Visual variable - Wikipedia

    en.wikipedia.org/wiki/Visual_variable

    Also, saturation (color vs. gray) is used to create a visual hierarchy, and value (gray vs. white) establishes a figure-ground contrast for Africa. Main article: Texture (visual arts) Although terminology for this aspect still varies somewhat today, texture or pattern in this context generally refers to an aggregate symbol composed of recurring ...