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  2. EverQuest II - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II

    EverQuest II: East used settings similar to those from the original version. Gamania and SOE added some entities and quests only for the Eastern Version, unlike SOE's servers. In EverQuest II: East, players could name their character in their local language. In EverQuest II: East, most dialogue continued to use English, except

  3. EverQuest II expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II_expansions

    On October 22, 2009, Sony Online Entertainment released EverQuest II: The Complete Collection, a retail bundle which included the base game, the first three adventure packs, and the first six expansions up to The Shadow Odyssey. [45] The package also came with 500 Station Cash to use in the in-game digital store, and 60 days of free game time. [46]

  4. EverQuest expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_expansions

    More than 110 quests – a broader game world for challenges and loot. 13 raids – the players can collect valuable rewards from all new adventures. 9 zones, which includes to discover untouched lands of Norrath. 19 missions; Legends of Norrath – 5 digital booster packs.

  5. EverQuest - Wikipedia

    en.wikipedia.org/wiki/EverQuest

    After these side projects, the first proper sequel was released in late 2004, titled simply EverQuest II. [24] The game is set 500 years after the original. EverQuest II faced severe competition from Blizzard's World of Warcraft, which was released at virtually the same time and quickly grew to dominate the MMORPG genre.

  6. Ukraine's Best Hope for Creating Lasting Security - AOL

    www.aol.com/news/ukraines-best-hope-creating...

    Yet what remains urgently missing is a long-term vision that would guide our recovery and perhaps even go beyond it. In 2023, while working on reevaluating wartime logistics, Penny Pritzker ...

  7. EverQuest Role-Playing Game - Wikipedia

    en.wikipedia.org/wiki/EverQuest_Role-Playing_Game

    The EverQuest II Player's Guide did not contain rules for magic, though a free download at Sword and Sorcery Studio's website did give basic spells for low-level characters. Almost a year later, on March 1, 2006, the EverQuest II Spell Guide, which included the core rules for magic and a full spell list, was published in PDF form only.

  8. Brad McQuaid - Wikipedia

    en.wikipedia.org/wiki/Brad_McQuaid

    Brad McQuaid (April 25, 1969 – November 18, 2019) [1] was an American video game designer who was the key designer of EverQuest, a highly successful massively multiplayer online role-playing game (MMORPG) released in 1999.

  9. Dragon kill points - Wikipedia

    en.wikipedia.org/wiki/Dragon_kill_points

    Dragon kill points or DKP are a semi-formal score-keeping system (loot system) used by guilds in massively multiplayer online games.Players in these games are faced with large scale challenges, or raids, which may only be surmounted through the concerted effort of dozens of players at a time.