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Vivendi Universal Games: Men of War: Vietnam: 2011 Microsoft Windows: 1C Company: Military Conflict: Vietnam: 2022 Microsoft Windows: dustfade: Modern Air Power: War Over Vietnam: 2004 Microsoft Windows: HPS Simulations: NAM: 1986 Apple II, Atari 8-bit, Commodore 64: Strategic Simulations: NAM: 1998 DOS: GT Interactive: NAM-1975: 1991 Neo Geo ...
Old School RuneScape is a massively multiplayer online role-playing game (MMORPG), developed and published by Jagex.The game was released on 16 February 2013. When Old School RuneScape launched, it began as an August 2007 version of the game RuneScape, which was highly popular prior to the launch of RuneScape 3.
It was SPI's first contemporary game, set in what was at the time the still on-going Vietnam War, as well as the first ever wargame focused on squad-level combat. [1] By 1974, after several rival game companies published tactical-level games with better rules, SPI revised, updated and republished several of their older games.
Game cover for The Nam: Vietnam Combat Operations. The Nam: Vietnam Combat Operations is a freely-downloadable real time strategy game about the Vietnam War released in 2020. [1] It is a Vietnam War RTS that recreates company-sized combat operations covering Vietnam's various conflicts with America, Cambodia and China.
Download as PDF; Printable version; In other projects ... Pages in category "Vietnam War video games" ... NAM (video game) The 'Nam: Vietnam Combat Operations; NAM ...
The game uses a series of "I Go, You Go" alternating turns, in which the North Vietnamese player first moves and initiates combat. The American player then has the same opportunity, with the addition of naval and air bombardment. This completes one turn, which represents one week of the 13-week offensive. The game ends after 13 turns.
Recon (appearing later as RECON) is a military role-playing game where players assume the role of American soldiers during the Vietnam War.The first edition featured a wargame with role-playing elements, somewhat like Behind Enemy Lines and Twilight 2000, then gradually evolved into a full role-playing game.
Terry Cale reviewed the game in a 1985 issue of Flagship, stating that it was "one heckuva game, a sure front-runner for best new PBM offering of 1985". [1] Tim Sullivan reviewed the game in a 1988 issue of The D2 Report , juxtaposing a "heavy burden of complex rules" and comprehensive background with reports from some players that Rimworlds ...