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  2. 4A Engine - Wikipedia

    en.wikipedia.org/wiki/4A_Engine

    The 4A Engine is a graphics middleware engine developed by 4A Games for use in its video games Metro 2033, Metro: Last Light, Metro Exodus, and Arktika.1. It supports Direct3D APIs 9 through 12, OpenGL 3.2, Nvidia PhysX, [1] and Nvidia 3D Vision.

  3. Metro Exodus - Wikipedia

    en.wikipedia.org/wiki/Metro_Exodus

    Metro Exodus is set in 2035, one year after the events of Metro: Last Light, on a post-apocalyptic Earth that has been devastated by a nuclear war.Many parts of the world are uninhabitable due to radiation, forcing humans to create communities to survive, and split into factions both peaceful and hostile, who often fight against one another and against aggressive mutant creatures that roam the ...

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Metro 2033, Metro: Last Light, Metro Exodus: Proprietary: A-Frame (VR) JavaScript: 2015 JavaScript: Yes 3D Cross-platform: MIT: Open source Entity component system WebVR framework Adventure Game Interpreter: C: 1984 C style Yes 2D DOS, Apple SOS, ProDOS, Classic Mac OS, Atari TOS: List: Proprietary: Adventure Game Studio: C++: 1997 AGSScript ...

  5. Metro (franchise) - Wikipedia

    en.wikipedia.org/wiki/Metro_(franchise)

    Some books from the universe of Metro 2033, like Piter, Towards the Light and Into the Darkness, have been translated to a number of European languages, such as German, Polish and Swedish. [6] Prior to 2014 and the video games Metro 2033 and Metro: Last Light , no books in the series were released in a country where English is the prominent ...

  6. Deep Learning Super Sampling - Wikipedia

    en.wikipedia.org/wiki/Deep_learning_super_sampling

    Nvidia advertised DLSS as a key feature of the GeForce 20 series cards when they launched in September 2018. [4] At that time, the results were limited to a few video games, namely Battlefield V, [5] or Metro Exodus, because the algorithm had to be trained specifically on each game on which it was applied and the results were usually not as good as simple resolution upscaling.

  7. Metro 2033 (video game) - Wikipedia

    en.wikipedia.org/wiki/Metro_2033_(video_game)

    The sequel Metro: Last Light was released in 2013. The story continues the events from the original game, and does not follow any direct storylines from the book Metro 2034. [60] Deep Silver acquired the publishing rights from THQ after they declared bankruptcy. [61] A third instalment, Metro Exodus, was released in 2019. [62]

  8. Metro 2035 - Wikipedia

    en.wikipedia.org/wiki/Metro_2035

    The novel was described as telling the same story as Metro: Last Light – thus once again casting Artyom as the protagonist [7] – but in greater detail and length than the game itself. The writer stated that while writing the plot and dialogues for the game, the story outgrew the framework of a video game so he decided to write a book about ...

  9. Gamma correction - Wikipedia

    en.wikipedia.org/wiki/Gamma_correction

    For a CRT, the gamma that relates brightness to voltage is usually in the range 2.35 to 2.55; video look-up tables in computers usually adjust the system gamma to the range 1.8 to 2.2, [1] which is in the region that makes a uniform encoding difference give approximately uniform perceptual brightness difference, as illustrated in the diagram at ...

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