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Trip wires are frequently used in booby trapsā — where either a tug on the wire, or the release of tension on it, will trigger the explosives. Soldiers sometimes detect the presence of tripwires by spraying the area with Silly String. It will settle to the ground in areas where there are no wires; where wires are present, the "strings" will ...
PADMINE is an anti-personnel directional fragmentation mine produced by the United Kingdom, similar to the Claymore in cosmetic design with two swivelling legs, inserted into soft-ground. Its lethality out to 50 meters arrives in the form of 650 steel balls and it is activated by remote control or trip wire.
It consists of tripwire around the area, linked to one or more flares. When the tripwire is triggered, as by someone unsuspectingly disturbing it, the flare is activated and begins burning. The light from the flare simultaneously warns that the perimeter may have been breached and also gives light for investigating. [2]
A tripwire force (sometimes called a glass plate) is a strategic approach in deterrence theory. The tripwire force is a military force smaller than that of a potential adversary, which is designed to signal the defending side's commitment to an armed response to future aggression without triggering a security spiral .
M86 Pursuit Deterrent Munition: tripwire triggered bounding mine that automatically deploys its own tripwires. It is intended to be dropped by special forces when evading a pursuing enemy. Post-War, Russian anti-personnel mines. PFM-1 (butterfly mine, NATO: Blue Parrot), modern. POMZ: tripwire triggered, stake-mine.
The effectiveness of any wire obstacle is greatly increased by planting anti-tank and blast antipersonnel mines in and around it. Additionally, connecting bounding anti-personnel mines (e.g. the PROM-1) to the obstacle with tripwires has the effect of booby-trapping the obstacle itself, hindering attempts to clear it.
The sniper rifle is the primary weapon throughout the game, though additional side arms (submachine guns and pistols) can be used depending on the situation. In addition to hand grenades, the player can also deploy tripwire booby traps, land mines and dynamite. The player can also shoot the enemies' own grenades to trigger an explosion.
The tripwire can be set to detonate via both pressure or pressure release. The POMZ-2M has a threaded fuze well, while the earlier POMZ-2 was unthreaded and the fuze and igniter would sometimes fall out if the mine was disturbed.