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A Minecraft mod is a mod that changes aspects of the sandbox game Minecraft. Minecraft mods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors.
Mod packs are groups of mods put into one package for download, often with an auto-installer. A mod pack's purpose is to make it easier for the player to install and manage multiple mods. [73] Mod packs may be created with the purpose of making the original game more accessible to new players or to make the game harder for veterans to enjoy.
Terraria has support for mods, which is facilitated by the third-party tModLoader. [12] [13] [14] It later received official support when it was released as free downloadable content alongside the "Journey's End" update on Steam in 2020. [15] Mods for Terraria vary widely in their scope, content, and purpose. Some, such as Thorium and Calamity ...
Silo 2 is a software that is devoted to modeling. It is normally used as part of a workflow along with a number of other software packages because Silo alone cannot perform tasks like texturing and animation. [4] It can be used for anything from creating 3D characters for video games and movies to exploring 3D architectural ideas.
In February 2012, Re-Logic's developers announced that Terraria would be receiving one final bug-fix patch, [6] but development resumed in 2013. [7] At E3 2019, Re-Logic announced the final update to the game. Update 1.4 Journey's End was released on 16 May 2020. Re-Logic stated that they wanted to work on other projects after this update.
A Minecraft server network that allows players to make their own servers and advertise it to thousands of daily players. It is owned by GamerSafer, who also created the Official Minecraft Server List. [60] nerd.nu June 2009: One of the two oldest Minecraft servers. The map has been revised at least 26 times, and sources conflict on whether nerd ...
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Silo is a computer data format and library developed at Lawrence Livermore National Laboratory (LLNL) for storing rectilinear, curvilinear, unstructured, or point meshes in 2D and 3D. It supports data upon those meshes, including scalar, vector, and tensor variables; volume fraction-based materials; and mass fraction-based species.