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Warzone is a tabletop miniature wargame based on the Mutant Chronicles universe and role-playing game. It features squad-based combat at a skirmish level, although vehicles and large models were introduced in later supplements to the main rule book. Designed by Bill King, the game was initially produced by Epic Games, a subsidiary of Target Games.
Mutant Chronicles is a pen-and-paper role-playing game set in a post-apocalyptic world, originally published in 1993. It has spawned a franchise of collectible card games, miniature wargames, video games, novels, comic books, and a film of the same title based on the game world.
Mutant 2 (1986) was an expansion module with more advanced rules. The 1989 version was a cyberpunk game while the later Mutant RYMD (1992) and Mutant Chronicles (first edition 1993) were science fantasy games set in the Solar System. These versions used variants of the same Basic Role-Playing rule system used in Drakar och Demoner.
In 2015, Cabinet Entertainment, a new company of CEO Fredrik Malmberg (through Cabinet Holdings), acquired Paradox Entertainment Inc. and all subsidiaries and their properties, including the Robert E. Howard properties Conan, Kull, and Solomon Kane, as well as the original Target/Paradox properties Mutant Chronicles/Warzone, Kult, Chronopia ...
Mutant Chronicles is a 2008 British-American science fiction action-horror film, loosely based on the role-playing game of the same name. The film was directed by Simon Hunter, and stars Thomas Jane and Ron Perlman .
Mummy: The Resurrection: White Wolf: Storyteller System: 2001 World of Darkness: Murphy's World: Peregrine Creative Services Weapons & Wonder 1995 Mutant: Target Games: Basic Role-Playing: 1984, 1989 Mutant Chronicles: Target Games: 1993 Mutant City Blues: Pelgrane Press: GUMSHOE System: 2009 Superhero detectives Mutant Future: Goblinoid Games ...
Dark Eden is set in the post-apocalyptic universe of the Mutant Chronicles role-playing game, among the tribes on the ravaged planet Earth. [1] Publication history
Synch first appeared in X-Men (vol. 2) #36 (September 1994), part of the "Phalanx Covenant" event, and was created by writer Fabian Nicieza and artist Andy Kubert. [2]At the start of the Krakoan Age, as part of the Dawn of X relaunch of all X-Men related titles, Synch was brought back via the mutant resurrection protocols in House of X (2019) #6.