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An online text-based role playing game is a role-playing game played online using a solely text-based interface. Online text-based role playing games date to 1978, with the creation of MUD1, which began the MUD heritage that culminates in today's MMORPGs. [1] [2] Some online-text based role playing games are video games, but some are organized ...
The following list of text-based games is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period.
Strictly speaking, text-based means employing an encoding system of characters designed to be printable as text data. [1]: 54 As most computers only read binary code, encoding formats are typically written in such, where a bit is the smallest unit of data that has two possible values and each combination of bits represents a byte.
Pages in category "Online text-based role-playing games" The following 9 pages are in this category, out of 9 total. This list may not reflect recent changes. *
Online text-based role-playing games involve many players using some type of text-based interface and an Internet connection to play an RPG. Games played in a real-time way include MUDs, MUSHes, and other varieties of MU*. Games played in a turn-based fashion include play-by-mail games and play-by-post games.
A play-by-post role-playing game (or sim) is an online text-based role-playing game in which players interact with each other and a predefined environment via text. It is a subset of the online role-playing community which caters to both gamers and creative writers.
The original TinyMUCK 1.0 server was written by Stephen White from University of Waterloo in winter of 1990, based on TinyMUD 1.5.2 codebase. [3] This version improved building capabilities for the users. [4] TinyMUCK 2.0 was released in June 1990 by Piaw "Lachesis" Na from Berkeley, who added the programming language MUF for in-game server ...
Avalon was the first text-based multi-user role-playing game to offer a developed profession and skills system. [1] Avalon differed in that one could choose from one of three cities, each of which had guild variations of iconic professions, such as Mage, Knight, and Bard amongst many others. Choosing a profession then conveyed a bank of general ...